I know this is an old post, but it brought back some great memories.
We never parried until our hit points started dropping lower and lower. Then it became a battle of attrition. "I go full parry." That's when you knew the PC was running very low on HP and that he was trying to stave off the killing blow.
The bosses and captains in the campaigns always knew to parry. How else did they live long enough to reach that rank? Simple. They parried. The PCs couldn't hit them, and they were just worn down and worn down until they caught on... Hey, he's been parrying for the last 5 rounds. Damn it, I should have parried too.
To address the comment about RM being "deadly".... Most crits have at least TWO ways to kill a PC (or damned near close to it). That's what made it great!!! Sign me up for RM any time of the day.
High 90+ or 100 roll
AAAAAAAAAAAAAND...
66!
What other game system lets you kill a PC/NPC with a "mediocre" roll. We used to pray for the 66 on the crit roll. 67? Awwww crap. Garbage damage. Ever see a PC die from a 66 A-Crit? It's funny as hell! (Even when it is your PC that's dying, it's still funny.)
I still preach to this day. In RM, it's not the HP that kills you, it's the crits. Every other game system I've played, it's death by HP. <yawn> Pound away, pound away, pound away. OK, dead finally. There was never accounting for the "really really good killing blow (96-99 crit roll), or the really really dumb-luck, lucky strike (66 crit). Hey s*** happens sometimes.
You have 235 HP and don't want to parry? OK.
"E-Cold Crit = 99: Foe is a lifeless, frozen statue – well preserved, but quite dead. Add +10 to your next roll. +20 hits"
You took very low concussion hits, but you're frozen solid and quite dead, in the very first round of battle. I have been playing AD&D and Pathfinder for over a year now and every single battle I am biting my tongue and hurling curses that there is no way for my PC to parry, to defend, or to otherwise counter an attack. AC 16... that's it. Suck it up buttercup. Low on HP? What to parry? Too bad. AC 16. The Orc Captain with the 2H club that he can wield in 1 hand? Sucks to be you. AC 16. Want to curl in a little ball and hide behind your shield because the mage is about to cast fire ball at you? Yup. AC 16.
Maybe it's sour grapes on my part..... No. There's still no way to parry. At least RM allows the option to parry, but that's the catch. It's the OPTION to parry. The newbies barely did it. The Veterans knew to throw a little bit into DB, usually around 30-50 points.