First off, I'm not all that familiar with SMP. What is the limit for number of shots pr round? Is it limited to the activity%, or is there a hard limit set somewhere?
But regardless of the max number of shots normally allowed pr round, the question is if Haste will give twice the regular number of shots.
I'm certainly of the opinion that the weapons are capable of fiering much faster then what the character can handle. Thus the limit for number of shots applies to the
character and
not the weapon (some weapons may actually be too slow and put a mechanical limit to number of shots pr round).
So we have to ask our self why it takes the time it takes to fire a shot in combat.
As described above (and seeming some people seem to agree) it's not a mechanical limit of the weapon. Some components may be:
- Stress
- Threat of being shot at
- Locate and decide upon targets
- Taking cover
- Aiming the weapon
- Squeezing the trigger
- Coping with recoil etc
- Observing the result
The next question becomes which one of these actions becomes faster with Haste.
If Haste gives 200% activity I say it must also speed up the thought process since the character is capable of assessing the situation and react to it without any limit to the number of moving maneuvers. (I know Psion and Spells are not Hasted, but I guess these actions are more than just mental.)
My claim is that the character can think and move twice as fast.
Then we get down to the environment and physics. My assumption is that weapons and equipment is not Hasted, but I also claim it dos not matter most of the time.
In order to shoot in a controlled manner you must control the weapon after the shot. Haste will not change the way the weapon behaves, so the character must spend time coping with the recoil etc. But as far as I can see, recoil and similar effects are ignored in the rules. Here is why I say this:
There may be some special weapons with exceptions, but in general the limit for number of shots pr round are the same for a relatively heavy projectile weapon and a light weapon free from recoil. If recoil was an actual factor the a light weapon would get more shots pr round then a heavy weapon.
In conclusion, IMO:
Haste does not speed up hardware.
Haste lets the character think and act at twice normal speed.
A Hasted character can make twice the number of attacks normally allowed, unless there are specific limits to the weapon.
-Terry