Okay, so firstly, a "Career Goal path", as you put it, is not necessarily based on ones profession. A Gm could create one for specific professions, But they don't have to be.
Let us say some one was Playing a Fighter, but they wanted to be a Bounty hunter and were Working on the "Bounty Hunter" Career Goal Path.
Each Goal can only be claimed once.
you can Only Skip ahead one Goal, Before you can get credit for a Goal 2 beyond one you skipped you must go back and complete the skipped goal.
A Goal can not be claimed be claimed for actions Prior to advancing to that goal.
A Player may Work on as Many Career paths as they Like, but may only "Claim" one goal at a time and may not Collect multiple goals from the same effort.
These would be the Goals.
Bounty Hunter
50 Eps = Capture a Criminal: Capture a person accused of a crime.
100 Eps = Bring in a Local Criminal: Capture a person accused of a crime locally and bring them into a local Law official for reward
200 Eps = Bring in a Notorious Outlaw (some one wanted for many crimes over a Period of time) Dead or Alive: and bring them into a Law Official for reward.
300 Eps = Bring in a Notorious Outlaw (some one wanted for many crimes over a Period of time) Alive: and bring them into a Law Official for reward.
500 Eps = Bring in a Notorious Outlaw (some one wanted for many crimes over a Period of time) Dead or Alive, that currently resides outside the territory/state/jurisdiction in which you currently reside, and bring them into a Law Official for reward.
700 Eps = Bring in a Notorious Outlaw (some one wanted for many crimes over a Period of time) Alive, that currently resides outside the territory/state/jurisdiction in which you currently reside, and bring them into a Law Official for reward.
1000 Eps = Bring in a a Whole Gang (4+ members) Dead or Alive, that currently resides outside the territory/state/jurisdiction in which you currently reside, and bring them into a Law Official for reward.
1500 Eps = Bring in a a Whole Gang (6+ members) Alive, that currently resides outside the territory/state/jurisdiction in which you currently reside, and bring them into a Law Official for reward.
you can expand it from there upwards...
Another Career Path might be Doctor
Doctor (Requires at leas to of these skills: First Aid, Second aid, Surgery)
50 Eps = Set up for business/Service in a Known location (can be a tent, cave, Rental, or what have you.)
100 Eps = Treat First Patient, from your establishment, Successfully
200 Eps = Buy Lot suitable for Constructing a Building for practice.
300 Eps = Improve two medical skills to rank 5
500 Eps = Build a structure in which to preform your practice.
700 Eps = Preform a Successful Amputation of a limb (Fingers and Toes not counted)
1000 Eps = Successfully preform a Life Saving surgery
1500 Eps = Save lives from a Plague (3+ survivors)
The Wizard
50 Eps = Successfully Learn a New Open List for your Realm.
100 Eps = Preform magical Services for a Local/minor Noble.
200 Eps = Learn two lists above level 10
300 Eps = Obtain/purchase Land to build a "Mage Tower" upon
500 Eps = Preform services for a Major Noble
700 Eps = Obtain an Apprentice.
1000 Eps = Build a "Mage Tower"
1500 Eps = Create some New Magic (spell/Item/Creature)