HARP: CGI need to come up with good name for this. Any ideas?
I know there are a lot of Harp Character Generators out there but this one I think breaks a new mold. This is a full application written to look and feel and run like standard software. It's currently written in C++ with wxWidgets being the front end. Because of this, Harp: CG can be ported to run on not only Windows of course but on OSX and most Linux distributions.
Harp: CG is also Open Source, although I do not have the code available to download just yet. I will soon. I need to setup a repository and a project like that can take a chunk of time.
A couple of notes on Harp: CG.
1) It's still in an Beta state. What this means in computer lingo is that the software is ready to be used but it's not stable. There still exist the possibility of bugs. Actually there are a few known bugs that I have not been able to fix, however they do not cause any problems for the software. They are simply glitches that are kinda "weird". The first glitch occurs when you finish making a new character sheet. In order to see the Character Window you need to resize the main window. Once you do that you should see your Character sheet appear. Another "glitch" is that in the New Level Wizard none of the controls resize appropriately. This doesn't effect the program, just the way it looks. Software usually lasts in a beta state for a bit until the software is stable "enough" to graduate. It is normal to release software while it's a beta state. In fact this is standard operating procedure. The idea is to simply get more heads to use the software and to test it on different environments. The more people who use it and report issues, the more stable it gets.
2) There also might exist gaming issues. For example I may have something wrong when it comes to the rules or I may have missed something entirely. If that is the case sending an email to chrisklecker@yahoo.com is good or reporting it here is good as well, but since I check email more than I check forums, sending a copy to my email is a good way for me to get it faster.
3) This .exe is for Windows users only. The reason for this is because I do not own a Mac or a Linux box in order to compile Harp: CG under these environments. If someone who is familiar with wxWidgets/C++ and has a Mac or Linux box is willing to work on compiling this application under those environments that would be awesome! I can help you get setup on your machine so that things will be easier to port over. This shouldn't be a daunting task. Again, wxWidgets is meant to work on most operating systems with very little changes here and there. Given that I have used native controls exclusively, I don't anticipate this part taking very long.
If there are any questions by all means ask away. I'm hoping this program can grow as the Harp community grows.