Will scale: If it's 5 stats added, or 5 stats averaged, the only difference is that if there is a difference, it tends to be exagerated in "add" form.
i.e. average of 5 +20 stats vs 5 +5 stats. . .if you average, you are adding 20 and subtracting 5 from the RR if you add then you are adding 120 and subtracting 25 from the RR. . .which makes for two rather different RR results.
Just seemed an odd "Off" method. . .then again, it makes for "Artifacts" with +25 stats and +125 Wills used at say 70 or 100 level rather hard to resist. . .(can anyone say "One ring to bind them"?)
MarKc,
the -100 bonus is nowhere in the rules, it's just something that came up when we did 40 pages of "Linear stat logic" discussion. . . .
-100 is the "Down" penalty, implying that -100 is ultimately the penalty that means "neigh impossible".
Contrasted to the way vs stat issues come up, like say:
Undead drain on a human and dwarf, both have 90 Con (+10 bonus). . .human has +5 racial bonus, Dwarf has +20 bonus.
Technically, the way Con drain from undead, or stat drain from evil spells work, both will go down at 0 con at the same moment if drained equally. . .but, the dwarf objectively has more Con (more bonus) so he should take longer to drain down.
Now, way up above we already resolved that the bonus is the objective measure, and stat is just the subjective measure within your race. . .
So drains, an "objective" event. . .should drain bonus, not stat. . .and you should get progressibely weaker (or stupider, or whatever) trending toward a collapse point at -100 bonus (or -33.3 bonus in RMSS scale). . .i.e. at RM2 -100 strength bonus you are too weak to move, much like if you are "down" you are at -100 to everything and too incapacitated to do anything useful without a heroic roll.
Currently the system uses stat for these. . .with 0 stat meaning incapacity. . .which means if you drain 10 temp Con from a Cyclops vs 10 temp con from a pixie, you've drained a lot more from the cyclops than the pixie. (It means spells and effects drain a subjective percentage of the creature's total, rather than an objective amount.)
The "Percentage of total" may work OK, but it just seems to make more sense to me that a Con Drain should take down twinks faster than giants.