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Systems & Settings => Rolemaster => Topic started by: jdale on June 18, 2020, 09:59:35 PM

Title: Roll20 for RM, tips, tricks, and suggestions
Post by: jdale on June 18, 2020, 09:59:35 PM
Like a lot of people, I play exclusively at a tabletop and never use a VTT. Except I've made an exception for global pandemics. So, that requires learning things pretty quick. Let's get some discussion going about how people use the system, what functionality they do and don't use, advice for others. Hoping to learn things!


To kick things off, personally I'm using RMU, and have my own software for tracking combat, initiative, etc. So, using a Roll20 character sheet was not a priority but I wanted an easy way for a player to pick a character, make a roll, get prompted for the applicable numbers, and see the total. And I wanted open-ended rolls and all that. Even though I'm not using the RMSS character sheet, it has some useful CSS that can be leveraged for macros, to make different types of rolls look different, handle OE, etc. To add macros, click the button in the upper right, just to the left of the gear icon, then click the Add button.

Here are the macros I'm using:

Attacks: this just specifies the attacker and rolls an attack and critical (to save time). Be sure to check the box "show as token action" when you create the macro, that way when you click the token there will be a button for it in the upper left corner. (This applies to most of these.) You must have a token selected.

&{template:RMSSAttack} {{pcflag=true}} {{name=@{selected|token_name} }} {{subtags=Unmodified attack roll }} {{attackname1=Attack:}} {{attackroll1=[[1d100!>96cf]] }} {{fumbleroll1=Fumble: [[d100]]}} {{crit1=| Crit:}} {{critroll1=[[1d100cf=66cs=100]]}}

OE: this is a generic open-ended roll.

&{template:RMSSStdRoll} {{abilityflag=true}} {{name=@{selected|token_name}  }} {{check=Open-ended roll:}} {{checkroll=[[1d100!>96cf<5cs=100 ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}

RR: this prompts the player for their RR bonus.

&{template:RMSSStdRoll} {{saveflag=true}} {{subtags=RR bonus: ?{RR bonus|0}}} {{name=@{selected|token_name}  }} {{check=Resistance Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{RR bonus|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{RR bonus|0}]] ]]}} {{highlight66roll=**Natural 66.** }}

Skill roll: this prompts the player for their skill bonus.

&{template:RMSSStdRoll} {{skillflag=true}} {{subtags=Skill bonus and modifiers: ?{Skill Bonus and modifiers|0}}} {{name=@{selected|token_name}  }} {{check=Skill check:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{Skill Bonus and modifiers|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{Skill Bonus and modifiers|0}]] ]]}} {{highlight66roll=**Natural 66.** }}

Spellcasting: this prompts the player for their SCR.

&{template:RMSSStdRoll} {{spellflag=true}} {{subtags=SCR bonus: ?{SCR bonus|0}}} {{name=@{selected|token_name}  }} {{check=Spellcasting Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{SCR bonus|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{SCR bonus|0}]] ]]}} {{highlight66roll=**Natural 66.** }}


Aside from those token-related macros, I have some generic ones for GM use. These are not token actions, instead in the list of macros check the box for In Bar and they will always be available at the bottom.

GM-OE: generic open-ended roll

&{template:RMSSStdRoll} {{basicflag=true}} {{name=GM  }} {{check=Open-ended roll:}} {{checkroll=[[1d100!>96cf<5cs=100 ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}

GM-OE modified: prompts you for a bonus (e.g. skill bonus).

&{template:RMSSStdRoll} {{basicflag=true}} {{subtags=Modifiers: ?{Modifiers|0}}} {{name=GM  }} {{check=Modified Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{Modifiers|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{Modifiers|0}]] ]]}} {{highlight66roll=**Natural 66.** }}

GM-d100: sometimes you don't want OE.

&{template:RMSSStdRoll} {{basicflag=true}} {{name=GM  }} {{check=Percentile (non-OE) roll:}} {{checkroll=[[1d100 ]] }} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}




Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Hurin on June 19, 2020, 01:26:15 AM
Lots to digest here! Thanks very much for posting this. I will work to digest it.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: pantsorama on June 20, 2020, 05:09:54 PM
This is what I use for a general d100OE roll

Name: d100OE

&{template:default}  {{name=Open Ended Roll}}  {{check=[[1d100!>96cf<5cs=100 +?{bonus/penalty?|0} ]]}}  {{OE Downroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}}

I have begged and begged on the forums for a change to the dice macros to do OE downrolls.  It never gets traction, but I will post the request again, and then post it here.  If then you all would vote it up, they may pay attention this time.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: pantsorama on June 20, 2020, 05:19:04 PM
Here is the post.

https://app.roll20.net/forum/post/8852087/double-open-ended-rolls/?pageforid=8852087#post-8852087

Please go and vote for it, or else it will be ignored and locked after a few days.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Hurin on June 20, 2020, 09:57:37 PM
Here is the post.

https://app.roll20.net/forum/post/8852087/double-open-ended-rolls/?pageforid=8852087#post-8852087

Please go and vote for it, or else it will be ignored and locked after a few days.

I upvoted, and also put in a plug for the thread on the RMSS character sheet page (assuming those who use that sheet would also appreciate this).
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Witchking20k on June 21, 2020, 06:24:14 AM
I use a MERP CharSheet. Rolling seems fine and you can add secondary skills to it. If you were playing RM2 it might be worth it to just use the DP system from RM and the MERP sheet.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Malim on June 23, 2020, 04:04:22 AM
We are putting last hand on a roll20 RM2 sheet .
It willhopefully pop when you choose sheet sometime soon.
Its build over the RMSS sheet.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Hurin on June 23, 2020, 09:41:05 AM
Nice!
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: pantsorama on June 23, 2020, 10:42:07 AM
Here is the post.

https://app.roll20.net/forum/post/8852087/double-open-ended-rolls/?pageforid=8852087#post-8852087

Please go and vote for it, or else it will be ignored and locked after a few days.

I upvoted, and also put in a plug for the thread on the RMSS character sheet page (assuming those who use that sheet would also appreciate this).

Thanks.  Hopefully it will get some traction.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Bilo on June 30, 2020, 10:27:42 PM
Thx Jdale very helpfull post.

what Rll20 char sheet are you using? am leaning towards the RMSS one personally
PC have the option to use the macros that come with the sheet or the macros created with the help of your post
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: pantsorama on July 01, 2020, 01:48:36 PM
Thx Jdale very helpfull post.

what Rll20 char sheet are you using? am leaning towards the RMSS one personally
PC have the option to use the macros that come with the sheet or the macros created with the help of your post

I used the RMSS Sheet as a base.  I just finished up the skilld, and I will check in what I have so far tonight then post a link to the GitHub here.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Bilo on July 01, 2020, 04:33:26 PM
Jdale i look forward to your post!!!!
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Malim on July 02, 2020, 08:28:39 AM
In the sheet we made there is open ended after each skill and also in combat.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: jdale on July 02, 2020, 09:34:19 AM
Jdale i look forward to your post!!!!

Other people are doing all the work! I'm looking forward to pantsorama's post too.

With regard to the macros I listed at the top of this thread, I was using the RMSS sheet, although since the RMC/RM2 sheet is a derivative work, they might work that way too. But if we get a more complete solution, even better.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Malim on July 02, 2020, 12:34:35 PM
Go try the RM2 sheet out, its up and we just made spell list tab too.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Aspire2Hope on July 02, 2020, 02:17:19 PM
@Jdale - thanks for the Macros they might help with some of the MERP ones as well.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Bilo on July 02, 2020, 04:13:27 PM
I want to thank everyone who are contributing and giving the rest of us the fruits of their labors :(
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: pantsorama on July 03, 2020, 04:49:09 PM
Go try the RM2 sheet out, its up and we just made spell list tab too.

Hey Malim,  I am having trouble getting my branch to publish to the Roll20 Character Sheet GitHub.  Can you PM me the process?
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: KeithT on July 28, 2020, 11:32:47 AM
So want to get back into rolemaster, I had looked at roll20, a while ago, I must admit the dice rolling was one of my issues with the system.
Are people using roll20, by itself or in connection with discord. What about the other vtts out there foundry, astral. I did join the Kickstarter for Role, now called let's role, I have been playing with that a little to see how it works.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: jdale on July 28, 2020, 01:11:07 PM
I made some comments about Astral that I don't want to repeat: http://www.ironcrown.com/ICEforums/index.php?topic=19809.msg233682#msg233682 (http://www.ironcrown.com/ICEforums/index.php?topic=19809.msg233682#msg233682)

I'm using Roll20 for rolling, and Zoom for voice/video.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: ImaginosMusic on July 28, 2020, 01:23:00 PM
I made some comments about Astral that I don't want to repeat: http://www.ironcrown.com/ICEforums/index.php?topic=19809.msg233682#msg233682 (http://www.ironcrown.com/ICEforums/index.php?topic=19809.msg233682#msg233682)

I'm using Roll20 for rolling, and Zoom for voice/video.

I have played a few sessions over Astral. I found it to have a great interface. Easy to use and easy on the eye. It fell short during play though.

I use the comm tools in Roll20 with voice only. We have very few problems with a group of seven. I have had more issues with voice on discord than on Roll20. I have never used video.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: KeithT on July 28, 2020, 02:03:27 PM
Thank you for your comments
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: RandalThor on July 29, 2020, 09:39:26 PM
I use the comm tools in Roll20 with voice only. We have very few problems with a group of seven. I have had more issues with voice on discord than on Roll20. I have never used video.
The groups I have played with always go with Roll20, but with Discord for audio. I don't think it is an improvement. When we play with just Roll20 - only using the audio component and no video, like ImaginosMusic, we will have a few drop-outs (where someone can't hear someone else) but they are generally cleared up by reconnecting. That only takes a few seconds, usually. On Discord there have been several times where a person will be dropped and cannot reconnect at all. It is texting for them for the rest of the game. So, my - admittedly limited - experience is to just use one platform, don't cross the streams (so to speak  ;D).

I have no experience at all with Astral. (I am wondering if you are talking about using Astral Space to communicate through. I mean, what is wrong with the Ethereal Plane? Not good enough for you, huh?!?!?  ;) )
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Hurin on July 29, 2020, 11:06:13 PM
We tried using Roll20 for everything, but found the audio to be poor. We switched to Discord just for audio and saw significant improvement. Not sure why our experience was the opposite of RandalThor's.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: ImaginosMusic on July 29, 2020, 11:45:39 PM
I have no experience at all with Astral. (I am wondering if you are talking about using Astral Space to communicate through. I mean, what is wrong with the Ethereal Plane? Not good enough for you, huh?!?!?  ;) )

Being more specific, I was meaning the Astral VTT online app. If someone comes up with an Ehtereal Plane VTT, I'll give it a try! :-)~
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: jdale on July 30, 2020, 01:10:38 AM
We tried using Roll20 for everything, but found the audio to be poor. We switched to Discord just for audio and saw significant improvement. Not sure why our experience was the opposite of RandalThor's.

Audio quality seems to vary between the different services depending on where you are. Our work colleagues in Europe keep using Skype, for example, even though it's uniformly terrible for us in the US. I would not be surprised to hear that Discord or Roll20 works better in some areas than others.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: RandalThor on July 30, 2020, 08:37:57 PM
Audio quality seems to vary between the different services depending on where you are. Our work colleagues in Europe keep using Skype, for example, even though it's uniformly terrible for us in the US. I would not be surprised to hear that Discord or Roll20 works better in some areas than others.
I guess that shouldn't be surprising. For my games we have people on both US coasts, as well as in the middle. In one, we had someone from Brazil, but work got in the way and he had to drop out. If I remember correctly the guy who keeps getting kicked out of Discord in on the West Coast. Is that a known bad area for Discord?
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: jdale on July 31, 2020, 12:13:32 AM
Discord is based in San Francisco, so I'd be surprised if they are bad across the entire US west coast. My personal use is in New England though. It's pretty stable out here.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: rdanhenry on July 31, 2020, 04:10:42 AM
When was the last time you tried the built-in audio for Roll20? They have worked to improve it over time.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Witchking20k on July 31, 2020, 04:26:23 AM
I've never had any real issues with roll20. Some nights we turn off video if it seems a little "laggy". That's been it over 3+ years.
I think a nice presence for SW might be a token set and map pack fro roll20.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Hurin on July 31, 2020, 09:22:13 AM
When was the last time you tried the built-in audio for Roll20? They have worked to improve it over time.

We tried when we first shifted our games to Roll20 -- so around March of this year.
Title: Re: Roll20 for RM, tips, tricks, and suggestions
Post by: Onirim on September 06, 2020, 01:03:19 AM
The audio quality on Discord is 64 kb by default, 96 kb max on free server.
The audio quality on Roll20 is based on WebRTC, and technically can go up to 512 kb, but I suspect he goes up to 128 or 256.
I'm very disappointed by Discord audio BTW ^^