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Bard's Controlling Songs List

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pantsorama:

--- Quote from: rdanhenry on July 04, 2022, 10:12:21 PM ---Well, I did rewrite half the Bard lists for RMSS in an article for the Guild Companion, but since the GC site went down, I can't point you to that.

--- End quote ---

Oh - I would LOVE to see those.  What was the article titled?  Some of these items made it to the Internet Archive.


--- Quote from: rdanhenry on July 04, 2022, 10:12:21 PM ---... Item Lore, since the Bard's Item Lore base lists is inferior to the (Open Mentalism) Delving list ...

--- End quote ---

So I have noticed.  It is odd; most specialty lists are better as a base list.  It is also frustrating sine I themed my bard as an investigator of artifacts.

Hurin:

--- Quote from: pantsorama on July 05, 2022, 08:06:15 AM ---
--- Quote from: rdanhenry on July 04, 2022, 10:12:21 PM ---... Item Lore, since the Bard's Item Lore base lists is inferior to the (Open Mentalism) Delving list ...

--- End quote ---

So I have noticed.  It is odd; most specialty lists are better as a base list.  It is also frustrating sine I themed my bard as an investigator of artifacts.

--- End quote ---

Yes, Rdanhenry's changes are a good correction/improvement. Thanks Rdan!

pantsorama:
Found it on the wayback machine:

http://www.guildcompanion.com/scrolls/2009/sep/therangerandthebard.html

pantsorama:
Sorry - that is the original link.  Try this:

https://web.archive.org/web/20191128001208/http://www.guildcompanion.com/scrolls/2009/sep/therangerandthebard.html

Hurin:
I wish I had known of that article when I was trying to buff the Ranger and Bard for RMU by giving them additional spell lists.

I think you've really improved the Bard for RMU Rdan. I also added my own new spell list to help them out.

As for the Ranger, I agree with Rdan's basic point that the Ranger is a bit lacklustre in the combat dept.
          RMU adds the new Beastly Ways list (which I think was a Druid list in an earlier edition), which helps a lot.
          As I noted in my RM blog article (https://www.rolemasterblog.com/rmu-rehabilitating-the-ranger/) , I still think the Ranger needs a list to buff his bow (he is a Ranger after all) and melee weapons, which is why I reworked the old Guild Companion Wyrd Weapon lists into separate lists for Bow and Blade.

Another thing that hurt the Ranger was the relatively high costs for some specific Crafting and Lore skills that the Ranger was quite good at in RM2 (I think RMSS and RMU might have made this even more of a problem by making many skills cost the same for all professions, since some of these skills were in the Ranger's wheelhouse). For example, the Ranger used to excel at things like Skinning (cost: 1/3) and Horticulture (1/2) and Flora Lore (1/2), but if all Craft and Lore skills now cost the same, that hurts the Ranger. Note too that in RMU, the Ranger has the highest cost in the game for Lore skills and amongst the highest in the game for Crafting skills. The professional bonus helps, but the costs are really higher for him in RMU than in RM2.
          My solution to that was to offer individual skill costs for different classes, giving them a discount in skills that are within the core class concept (e.g. Rangers have a lower cost for Creature Lore). I also did that as a Guild Companion article, though I can't recover that either with the GC site down.

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