This morning I had me thinking of something a GM did once in a campaign some years ago.
Setting was 3 players, a Forcemage, a Paladin and an Armsmaster, levels 14 to 18 or so. For some misterious reason, the Forcemage kept getting killed by the same crit (E Slash -> Hand chopped off, 81-85 if memory serves), but since the Paladin did have access to all the healing lists, we somehow always managed to finish any nastiness before soul departure and the Paladin would then cast all Joining spells, and life would resume as usual (healing herbs were used to speed up recovery time).
Eventually, it was almost a joke, as dice would continously conspire to get that Forcemage to part ways with his hand. So one day something weird happenned ...
The mage lost his hand -> Nothing exceptional.
An Orc run away with the hand ->
??
When we caught up with the orc he'd just finished EATING the hand.
Oh my, hilarious. We eventually had to find an unwilling donnor for a new hand and the Forcemage was forced to wear gloves ALL THE TIME, which did make some settings more fun at to play.
I thought the GM was pure evil but oh so funny.