There is quite a lot to be used in other settings esp. in any sci-fantasy. Monsters are cthulhu type - tech is not. Generic SM style tech is called hardtech (in the book there are references to SM). Softech is basically advanced biotech
At least following chapters include material for other settings (total of 30 pages)
Chapter 4 character creation: scifi fantasy char creation with interesting char options.
Chapter 6 Hardtech: Implants, Weapons, Armors, Cyberdrugs, misc tech
Chapter 7 Microrgs (micro organism that modify person), Living Grafts (living removable bioimplants like wings), buds (living bioimplants with various powers: weapons, stat mods etc.), Host armour (want to wear a wolf? - living powered armours with attack abilities), Softech impalants( like microgs but implanted by surgical means), Applicatios (one shot biomods: healing, toxing removal... ), Spores (microscopic organisms sprayed against target (various type bioweapons), programmed creatures (biorobots), sentient creatures (created by means of softech)
Chapter 8 Biocrystals (growable crystals with various applications armours, weapons,.