I'm busy incorporating various minor modifications and changes into the manuscript. At some point, I will be releasing it as version 4e -whether this incorporates revised vehicle stats as a result of the SysOp Equipment & tech rules being finalized depends on how many minor mods need implementing. As this phase is mostly reactive rather than proactive, I'm not going to issue a ToDo list, but instead a Done list.
The big changes so far are:
Skills:
1) Optional rule for related specialty skills
2) Combat Driving & Mounted Combat can give extra bonuses after penalties bought off
3) Engineering disciplines are pruned
4) First Aid - more detail
5) Foraging/Survival gets its environments
6) Frenzy rejigged for ranged combat
Talents:
1) Fate Points may be used versus vehicle crits
Equipment:
1) New rules to cope with combination and miniaturisation - or as the alpha playtesters put it the ability to have a sonic screwdriver
2) Hunting Blaster, Incendiary grenades, Satellite Communicators, Satellite Navigator, adhesive sprays, camouflage netting, collapsible furniture, portable shower/sanitation units
3) ranges inserted or modified for various scanners and communicators
4) suggested skills for stealth gear
5) pulse grenades fixed, scope and telescopic eyes interaction clarified
6) addition to blast bonuses to blasters when exploded removed as now powered by powerpacks not individual weapon cells (so awkward to call if a weapon cell is fully powered)
7) Grenade Table included
Vehicles:
1) Howitzers
Adventuring:
1) equation inserted for terminal velocity
2) Sensor Suites added as smaller shorter-range version of Sensor Systems
Combat:
1) revised atmospheric and space ranges for vehicle weapons
Psionics
1) All bonuses from Electrokinesis: Energy Dispersal, ESP: Precog Attack, Defense, Maneuvering, Telekinesis: Cryokinetic Field, Kinetic Field, Pyrokinetic Field, Telepathy: Defense have been reduced to being +10, +20, +30, +40, +50 rather than +1 per skill rank, etc.
2) Blasters added to Kinetic and Pyrokinetic Field, clarifications on Telekinesis and Telekinetic Hand
Plus various minor corrections.
Best wishes,
Nicholas