Let us say for simplicity that there are two major modern ranged weapon classes:
Weapon Class: 1-H "Modern Ranged"
- Weapon Group: Flamers : flame pistol
- Weapon Group: Lasers: laser pistol, minilaser
- Weapon Group: Stunners: electrostunner, laser dazzler, sonic stunner
- Weapon Group: Handguns: holdout gun, pistol, revolver
- Weapon Group: Needlers: needle pistol
Weapon Class: 2-H "Modern Ranged"
- Weapon Group: Flamers : flame rifle, flame repeater
- Weapon Group: Lasers: hunting laser, laser rifle
- Weapon Group: Stunners: electrorifle, sonic stunrifle
- Weapon Group: Machineguns: machine gun, submachine gun
- Weapon Group: Needlers: needle rifle
- Weapon Group: Rifles: assault rifle, hunting rifle
- Weapon Group: Shotguns: autoshotgun, shotgun
Let's also consider that Gunnery notionally covers the following weapon types (don't worry about grouping stuff):
Archaic Cannon (no rules in book)
Laser Cannon
Particle Beam Cannon
Plasma Cannon
Autocannon
Mortars (no rules in book)
Missiles (surface-to-air, space, standard)
What else is there not currently handled somewhere?
Grenade Launchers
Rocket-propelled grenades
Small missile launchers (anti-tank, anti-air)
Heavy Flamers (, Lasers, Stunners)
Blasters
(note from alpha playtesters - futuristic warheads: EMP, nano, plasma, etc.)
Anything else?
Best wishes,
Nicholas