Author Topic: Limits on Base Movement Rate  (Read 2225 times)

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Offline Zhaleskra

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Limits on Base Movement Rate
« on: May 21, 2017, 08:46:28 AM »
I suppose this could go into the Fantasy category as well, and as I'm currently running my crossover starting on the SF side, I'll ask here. While I have figured how to continue to the height based part of BMR past the final height range given in HARP Fantasy and HARP SF, I wonder if this was meant to be a cap on movement based on height?

Thank you in advance.
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Offline NicholasHMCaldwell

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Re: Limits on Base Movement Rate
« Reply #1 on: May 21, 2017, 02:01:20 PM »
Not intentionally. There will be monstrous creatures with bipedal locomotion which will go beyond the table.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline Zhaleskra

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Re: Limits on Base Movement Rate
« Reply #2 on: May 21, 2017, 04:39:22 PM »
Thank you. So it seems that my player who has the 290 cm character would have a base walking speed of 5.4 meters / 2 seconds?
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Offline Zhaleskra

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Re: Limits on Base Movement Rate
« Reply #3 on: January 09, 2023, 09:45:21 AM »
Years later, and I wanted to note that I also figured out how to extend the table on the lower end so that smaller creatures still can have a calculated BMR.
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