Author Topic: Greggers and Moody Sue (Gundarr characters)  (Read 5299 times)

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Offline Zhaleskra

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Greggers and Moody Sue (Gundarr characters)
« on: January 22, 2015, 07:59:52 AM »
I've done a tiny bit of work on Greg and Moody Sue from Gundarr, and this is what I have so far: Stats, adjustments, and some ideas about where their adolescent skill ranks are going. These files also include the original lined paper I started working on.
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Offline markc

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #1 on: January 22, 2015, 02:08:43 PM »
BTW,
 Love that you included a screen shot of the Pen and Paper work you did.  ;D
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Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #2 on: January 22, 2015, 07:59:33 PM »
BTW,
 Love that you included a screen shot of the Pen and Paper work you did.  ;D
MDC

It's a good way to show my work.
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #3 on: January 27, 2015, 10:38:42 AM »
Yesterday, I briefly considered whether Greg and Sue should be Hobgoblins, then decided against it.
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #4 on: April 16, 2015, 07:45:03 AM »
Did a bit of pencil work to randomly roll some stats for other Gundarr characters: Todd(y) "the Body" and Gundarr himself. Based on appearance, I guessed that Todd was probably an elf (pointy ears that aren't as big as Greg's, human sized), and Gundarr is human. Todd is a Mage with a wand as focus item, and I made Gundarr a Monk. Deciding on levels will be an issue, as Toddy is over 400 years old, but Gundarr is in his 30s at most.

Which leaves me with Cupcake Fury, a horse (specifically a MLP), and maybe the cop, who might be a non-adventuring profession. Cupcake would definitely be a Monk as well, and have the Frenzy talent. Might need to give Gundarr that talent too.
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #5 on: April 19, 2015, 01:59:33 PM »
Updated Greggers and Moody Sue. Mostly I changed how things were displayed, and I may have some colors off on Greggers' equipment.
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #6 on: October 23, 2016, 08:28:46 AM »
I know it's been a long time since I've posted on this topic. Because I've been doing more reading of HARP SF and because Krakathoom is a Science Fantasy world, I'm going to change Gregger's profession to a SF one. The only question is whether to make him a Researcher or a Tech?
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #7 on: September 28, 2019, 02:44:30 PM »
Necroing my own topic because I had some new ideas thanks to Folkways. I think the Hunter Profession fits Moody best, though I'm thinking of making Greggers a Dilletante from SF. Also, I'm feeling a strong urge to give the entire cast the Borderlands culture.
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Offline Zhaleskra

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Re: Greggers and Moody Sue (Gundarr characters)
« Reply #8 on: May 10, 2022, 10:10:20 AM »
It has been a long time since I've done anything here. Going to update these characters, using Folkways professions. Greggers will probably be changed to either an Intellectual or a Laborer and Moody Sue will be changed to a Hunter.
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