How true. How true. I commented before I actually read the article after printing it while at school before class.
I agree. I think trpgs DO attract more persons who are creative to begin with than do erpgs. IMHO, erpgs don't take any creativity to play, only deductive reasoning (if there are lots of puzzles), or very good prestidigitation skills (operating those hand things (I don't know what they are called)).
I just know I only like erpgs because I can play them at ANY time, saving the game as I go along. Additionally, I tend to go for those erpgs that do not require those "hand things". I prefer to use a mouse/trackball with some keyboard. However, in general, I do not truly like erpgs. They only give me something to do when I am so totally bored with nothing to do, or as a break from the tedious studies, readings, and writings I am doing while going for my Ph.D.
In fact, when I reach a problem whose solution is totally evading me to the point I want to take a sledge hammer to my computer, I'll start up Quake 2 in God mode, sit and blow everything away for a time until my frustration cools off, go back to the problem, and almost instantly the solution pops into my head. And sometimes, I find this funny.
rmfr