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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by nash on Today at 11:01:30 AM »
Well, if the budget was truly sparse, I find myself wondering, was there a Kickstarter at some point to get some funds up front for the art?

Best way to help would be to spread the word about rolemaster and get more people to buy it.   The more sales each book has, the more money can be budgeted for the next one.

Throwing 8-10% of funds (and time) away on a kickstarter doesn't seem a great way to improve anything.
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HARP / Re: HARP second edition
« Last post by netbat on Today at 10:22:13 AM »
The current version GCP-HARP-1000 is probably what you meant by second edition over the 2003 original and revised 2004 ICE-3000 versions. It is mostly rebalanced costs for professions, races, spells, and talents along with clarifications, flat 50DP/level, mandatory sub skills, creature and spell creation harmonized with the bestiary and college of magic rules as well as a few other bits and bobs.
Not sure what you found flat or what would interest you.
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Rolemaster / Short sword on the Arming Sword table
« Last post by pawsplay on Today at 09:48:30 AM »
The arming sword is given a weight of 2.5 lbs., while the short sword is given 3 lbs. I'm pretty sure the short sword should actually be 1.5 lbs.
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HARP / Re: HARP second edition
« Last post by pawsplay on Today at 12:51:03 AM »
Is this the book called "HARP Fantasy?"
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by Cory Magel on Today at 12:06:19 AM »
I'm not a fan of the covers. But, I don't like obviously digital art, so I've got an instant biased right there. I think it looks cheap (from a quality standpoint) a vast majority of the time. And, I'm sure, to a degree it literally is (actual cost) as there are no material costs involved and you can try as many times as you want to make something that looks cool. Sure, you have to pay for the program and your computer, but after that it's all simply your time - which is worth something, but not in the same way that $1000 is.

I've got a good amount of framed art around my house and only one of them is digital... and it doesn't look like it. It looks like the original piece was an actual painting.
Actually, I do have a set of six digital pieces: Nerdy Star Wars, Firefly and Dr Who mixed silhouette/word art. But most my stuff is Elmore, Easley, Caldwell, Parkinson, some of my own photography, etc.

Thing is, I couldn't really care less about the art for Rolemaster. I end up deconstructing the books and making my own anyhow. Probably not the normal response though.
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by pawsplay on Today at 12:00:38 AM »
Well, if the budget was truly sparse, I find myself wondering, was there a Kickstarter at some point to get some funds up front for the art?
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RMC/RM2 / Re: Should Profession "Magic" bonuses give extra PP if PP Dev is used?
« Last post by brole on April 23, 2024, 09:13:20 PM »
Ignoring Classic, RM2 II RAW all professions are usually stuck at 1 rank per level for PPD. So it is just costing spell users DP to have much the same PPs as per level rule.

RM2 II level bonuses make the skill more viable given the DP costs.

However, Semi’s who don’t get the Magical level bonus are paying DPs but falling behind on PPs.

I think it would be best to not use PPD (if that is possible in FG) and use per level rule instead due to the negative impact on DP expenditure, especially on those Semi’s who don’t get the level bonus.
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by jdale on April 23, 2024, 09:06:59 PM »
I like that there are characters who carry over from book to book, I like the gratar, and everybody having a familiar is a callback. It's got some dynamism, a variety of characters, and they are dressed like adventurers and not, well, undressed like some fantasy art.

That said, sure, ICE has a small press art budget not a Hasbro art budget. I don't know the actual numbers but, look, Core is platinum on Drivethrurpg. That's something around 1000-2000 copies. The proceeds of sales have to be split between ICE, writers, editors, art, and layout, plus DTR takes a cut themselves. So what do you think that actually means for the art budget? Now what does that mean on a per-piece basis?
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Cyradon / Re: Cryadon setting book
« Last post by Jakob on April 23, 2024, 08:47:05 PM »
It's April, and I just thought again: How great would it be to not only have a Cyradon setting book, but also the mentioned new Cyradon material ... might it be soonish?

With RMU and Against the Darkmaster, there seems to be some renewed interest in "the Rolemaster family", and it would be great if Cyradon could profit of it.

Also, I still think that Cyradon, as a setting, was a little ahead of its time and might find a lot of fans these days. It's not as stuck in D&D tropes as a lot of other settings out there these days, and feels a lot more inspired by relatively modern fantasy literature. Nearly twenty years ago, it already took a step away from "evil races" and stuff like that and presented a more complex situation.

Maybe I'm misreading HARP, but especially when looking at the "Folkways" and "Beyond the Veil" supplements, it always seems like an RPG more interested in drawing from the breadth of fantasy literature than in the self-referentiality of a lot of other RPGs. I think there must be an audience for that, and Cyradon would certainly be a great figurehead for that idea. I love Against the Darkmaster, but it falls back quite consciously to 80s Tolkien pastiche fantasy; Cyradon could showcase that HARP can offer a broader scope.
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HARP / Re: HARP Community Content Program?
« Last post by Jakob on April 23, 2024, 08:09:44 PM »
@craig:
While you're not wrong in everything you outline, it also bears notice that copyright is quite generally a field riddled with "We'll find out how exactly it works when someone goes to court about it."

I think a community content program for HARP could be really great, simply because it might be a platform to get HARP more visibility. Create a HARP CC logo, advertise the program, get people publishing in it, most of all, make the conditions fair - none of this "if you publish in our CCP program, we reserve the right to use all of your IP published through it" crap publishers like Schwalb Entertainment are coming up with. Basically just say: "You can write stuff that works with our rules, referencing them as needed, we want a small cut, you retain all the rights in everything you've written and published, and you'll have peace of mind that we're okay with what you're doing."
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