OK, first step, change the units to match:
In the Living Change spells:
1. Up to -50% of caster's mass (self spell),
2. Up to +50% of caster's mass (self spell),
7. Up to -10% of caster's mass/lvl (to a minimum of -90% of target's mass since it has a target),
10. Up to +10% of caster's mass/lvl (self spell).
In the Warrior's Essence spells:
4. Up to -25% or +25% of caster's mass (self spell),
8. Up to -50% or +50% of caster's mass (self spell),
14. Up to -75% or +75% of caster's mass (self spell),
25. Up to -90% or +90% of caster's mass (self spell).
The 4th level spell is weaker than the 1/2 level spells, but allows +/- on one spell, saving a slot, so seems fine.
The 8th level spell is way over the 1/2 level spells it replaces, but also allows 1 spell to take the place of two. This may be too low powered.
The 14th and 25th level spells are way out of whack.
adjusting to the /level basis:
In the Warrior's Essence spells:
4. Up to -25% or +25% of caster's mass (self spell),
8. Up to -50% or +50% of caster's mass (self spell),
14. Up to +/- 10%/lvl of caster's mass (self spell),
25. Up to +/- 10%/lvl of caster's mass (self spell).
This brings the 14th level spell closer to making sense, again on the basis that it allows +/- but is combined into one higher level spell, but now 14 and 25 are identical.
Perhaps boost 25:
In the Warrior's Essence spells:
4. Up to -25% or +25% of caster's mass (self spell),
8. Up to -50% or +50% of caster's mass (self spell),
14. Up to +/- 10%/lvl of caster's mass (self spell),
25. Up to +/- 20%/lvl of caster's mass (self spell).
Thus, living change 10th, cast at 14th level, would allow the same ability as the 14th Warrior's Essence, but cost 4 less. (in exchange, the 14th level version is +/- in one spell).
and
Living change 10th, cast at 25th level, would allow half the capability of the 25th Warrior's essence, but cost 15 less. Thus the 25th level spell does indeed allow something comparable, but definitely stronger, than the 10th level spell on the other list.
Does that last version seem sensible, any comments or problems?
(It might be a good idea to make the 4th level +/-50 and the 8th level +/-75 to bring those into balance).