Greetings.
After several years of absence from Rolemaster I´ve decided to pick the RMSS Manual today to create a combat example to show how it really works in Rolemaster, especially it´s lethality.
And once again there was something that screamed at me, and which I reminded was something that always bothered me, and that is how the DB for creatures and monsters doesn´t seem to follow the same formula as for the PC´s, but especially most creatures seem to have an unexplainably high DB when compared to PC´s, even with very high quickness bonus (and not using armor).
Take for example Orcs, lesser. It´s base DB is 0, since they are Speed MS slow, equivalent to a PC with no Quickness bonus I reckon. YET they have 30DB plus any that derives from a shield being employed.
I really can´t understand how creatures/monsters DB values are reached, which are many times superior do their Speed MS and there are no other parameters given that may influence their DB.
What am I missing here guys?