Author Topic: Lycanthropy infection  (Read 1597 times)

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Offline mtpnj

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Lycanthropy infection
« on: January 06, 2013, 12:21:44 PM »
The creature book lists the percentage chance of infection from each type of Lycanthrope.  So once infected is there another disease resistance roll and if so what level?

Offline yammahoper

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Re: Lycanthropy infection
« Reply #1 on: January 06, 2013, 05:42:58 PM »
I have always played once infected, the disease runs it course.  There is no resistaning if you get infected, sort of like a bullet to the head cannot be resisted.  Well, maybe by a werecreature.
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Offline arakish

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Re: Lycanthropy infection
« Reply #2 on: January 10, 2013, 11:12:15 AM »
When I have handled lycanthropy as a disease, I have allowed a disease RR to not get infected.

When I have handled lycanthropy as a curse, I have allowed a Channeling RR to not get cursed.

Your method is up to you if you are the GM.  Otherwise, it is up to your GM.

Then again, I have also handled it like yammahopper.  It runs it course and is only curable through magic such as "Ensorcellment Cure."

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Offline bpowell

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Re: Lycanthropy infection
« Reply #3 on: January 30, 2013, 01:58:06 PM »
Well in my campaign I through in a monkey wrench (don't we all?).  I have three methods of contracting Lycanthropy.

1)  It is a disease.  In this case I give a Disease RR.  Depending on the Lycanthrope depends on the RR.
2)  It is a curse.  In this case I give a RR against the Realm of the curse.  OD course this means there are mods for this RR and it is very difficult.
3)  I have a Lycanthorpic (Is that word....is now) race.  THey can pass on the "Gift" to a willing member of another race.  In this case there is no RR.

To date only one player has ever gone route #3.  And I then married her.  LOL

Offline Nortti

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Re: Lycanthropy infection
« Reply #4 on: February 12, 2013, 07:27:30 AM »
In my game:

A werewolf has magical abilities. Transformation to a lycanthrope brings those magical features. Werewolf is not just an animal and lycanthropy is not just a disease.  Therefore a cleric or a paladin should have much better chances to resist the affliction than lets say a fighter with high constitution. Werewolf might just try to kill the cleric as it knows cleric probably cannot be changed to a lycanthrope.

Offline NanoEther

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Re: Lycanthropy infection
« Reply #5 on: March 19, 2013, 10:47:26 AM »
I have a number of types of Lycanthropes, and I don't tell the players what type they've run into, they have to figure it out:
Curse: may be Transmittable or Confined (non-transmittable)
Disease: treated as a blood disease
Birth: racial sub-type, may be transmittable or not

There can be overlap, a player in a friends game is suffering from a curse one of his ancestors acquired: it is only passed down through the male descendent's. This is primarily a confined transmission curse, but it is also by birth.
The disease form can be treated as an STD, where it may not only have a chance to infect the mother, it also has a chance to infect the child (which is a good explanation for where birth lycanthropes originate from)