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Systems & Settings => Rolemaster => RMSS/FRP => Topic started by: Marc R on January 06, 2011, 09:18:54 PM

Title: 5802 - Creatures & Monsters Errata
Post by: Marc R on January 06, 2011, 09:18:54 PM
Creature Statistics

The notations like (f)-(--,--,--),CD-5 are the habitat codes, which are described at the begining of the book. [R, 2/4/00]
Title: Re: 5802 - Creatures & Monsters
Post by: Marc R on January 06, 2011, 09:19:25 PM
Creature Statistics

Creature sizes and crits are listed together, such as L/LA. The first letter is the physical size of the creature, and does not affect criticals. The second is the creature's critical type, which does affect criticals dealt to the creature. [3/2/00]
Title: Re: 5802 - Creatures & Monsters
Post by: Marc R on January 06, 2011, 09:19:57 PM
Demons

The GM may make Demons immune to any spells he wants. [2, R, 2/14/00]
Title: Re: 5802 - Creatures & Monsters
Post by: Marc R on January 06, 2011, 09:21:02 PM
Demons

Unless specified in the description, there is no RR to proximity criticals. [2/17/00]
Title: Re: 5802 - Creatures & Monsters
Post by: Marc R on January 06, 2011, 09:21:49 PM
Treasure Codes

The code given for a creature is the ammount a group of those creatures would have. The size of the group is specified by the # Enc. entry. [R, 10/22/99]
Title: Re: 5802 - Creatures & Monsters
Post by: Marc R on January 06, 2011, 09:22:22 PM
Undead Con Drain

Constitution loss from undead is taken off of the temporary stat. [2/4/00]
Constitution loss from undead may be regained by a stat gain roll, spells, or rest (1 point per day). [R, 2/4/00]