Pirates!

Started by Right Wing Wacko, December 01, 2008, 10:27:45 AM

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Right Wing Wacko

Anybody have any pirates in their Cyradon game?

I have Nagaral and Ashari as the most numerous, as well as some Schirae...
A military solution isn't the only answer, just one of the better ones.
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"Note #0: A GM has the right to change any rule in a book to fit their game."- markc

masque1223

I don't yet, but I've been trying to figure out a way to work them into my campaign.

Right Wing Wacko

"There is also the mysterious race that attacked the Nagaral (they are NOT any of the Cyradon races - we have not decided what they will be yet, just what they aren't)."- Rasyr

When/where will this be further expanded upon?
A military solution isn't the only answer, just one of the better ones.
www.strategypage.com

"Note #0: A GM has the right to change any rule in a book to fit their game."- markc

Rasyr-Mjolnir

Don't know yet, but now that ICE is accepting submissions and proposals.......

;)

Right Wing Wacko

I really want to stay away from "underwater" races... and since my players are beginning to ask questions and seek out this "unknown" foe, I believe I will go with Pirates from the continent to the west of Cyradon... but I need to research it a little further...
A military solution isn't the only answer, just one of the better ones.
www.strategypage.com

"Note #0: A GM has the right to change any rule in a book to fit their game."- markc

SamwiseSeven

You could add my Zhyll race from the Guild Companion in March 2009.    They are a race that likes water, but doesn't live in it.  Of course they are another lizardman-like race, hehe.

http://www.guildcompanion.com/scrolls/2009/mar/
https://www.youtube.com/samwise7rpg

munchy

"Everything's better with pirates!" .... sorry, couldn't resist.
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