Here are the first drafts of the Silth raiders I created for my adventure:
Hasst Family
Silth Raider Ship
“Caiman” Assault Shuttle
Avail: R
Cost: 80M
Mass: 900 tons
Passengers: 30 plus 5 crew
Cargo 750 tons
Speed: 0.05c/600g
Power: 75F (500)
Interlock to Starship
Init: -6
Hits: 60
Armor: 20
Shields: 10
Electronic Warfare: 10
Point Defense: 10
Maneuverability: 9
Weaponry: +0 Small Laser, +0 Small Particle Beam, +0 tiny warhead (x4)
First encountered in 2468 by the Last Leg lost colony, these raider ships are used by the Hasst Family to destroy system defenses and perform boarding actions or small unit ground assaults. Somewhat smaller than Astronavy assault shuttles, these tend to perform worse in protracted battles but have better surge firepower and orbital bombardment capabilities. Dubbed the “Caiman” by Last Leg defenders, this vessel was the workhorse of the Silth attack on the Last Leg colony. The Caiman interlocked to the larger “Gator” Raider ship.
Hasst Family
Silth Raider Ship
“Gator” Raider Mothership
Avail: R
Cost: 500M
Mass: 5000 tons
Passengers: 180 + 20 crew
Cargo: 1000 tons
Speed: 0.03C/300g
Power: 400F (3000)
Interlocks for 6 Assault Shuttles or 12 Fighters
Init: -6
Hits: 100
Armor: 20
Shields: 10
Electronic Warfare: 10
Point Defense: 10
Maneuverability: 9
Weaponry: +0 Small Laser (x4), +0 Medium Particle Beam (x2), +0 Medium warhead (x2)
First encountered in 2468 by the Last Leg lost colony, these raider ships are used by the Hasst Family to transport smaller raider shuttles and fighters in FTL travel. These ships are also used to coordinate the actions of the shuttles and fighters during an attack. Smaller than an Astronavy corvette, these vessels perform poorly to similarly sized vessels one on one. Considerable speed and firepower was sacrificed in order to carry and support the interlocked vessels. Dubbed the “Gator” by Last Leg defenders, this vessel was the primary command and transport component of the Silth attack on the Last Leg colony. During the Last Leg attack several Gators were noted to carry 3 Caiman and 6 Geckos interlocked.
Hasst Family
Silth Raider Fighter
“Gecko” Raider Starfighter
Avail: R
Cost: 8M
Mass: 90 tons
Passengers: 1 crew
Cargo: 2.5 tons
Speed: 0.07C/600g
Power: 2F3 (10)
Interlocks to Starships
Init: -6
Hits: 35
Armor: 20
Shields: 10
Electronic Warfare: 10
Point Defense: none
Maneuverability: 9
Weaponry: +0 Small Laser , +0 tiny warhead (x2)
First encountered in 2468 by the Last Leg lost colony, these raider ships are used by the Hasst Family to engage lightly armed craft singly, or work together to engage larger craft. Another design smaller than the equivalent Astronavy design, this fighter packs additional firepower but at the expense of survivability. Called the “Gecko” by the Last Leg colony, this design was used to devastate the colonies non-military presence. As many as 12 of these fighters could be interlocked to a carrier ship for FTL travel. The greatest weakness of this craft noted by the Last Leg defense force was the fact that it was a single pilot craft. The pilot was simply too busy to be able to fully utilise the technical and numeric advantages of these fighters.
Now I need to finalize the mostly complete gunboats the Last Leg defense force will be using.
-Pyrotech