My friends and I played Rolemaster way back in the day. One of the things I remember was that no one, even pure spell users, selected spell lists during their Adolescent & Apprentice levels.
This was actually kinda cool because it allowed, forced really, casters to spend lots of development points on things like Body Development and a parry weapon. Then once level one rolled around it was spells, spells, spells, and weapons & Body Development were more or less forgotten about. We all thought that this was very cool and "in genera."
Recently I bought the Classic Rolemaster PDFs, and right there is the character creation examples characters are buying spell lists in Adolescent & Apprentice levels.
Now, it seems to me that that couldn't have been there in the old editions. I distinctly remember helping many new players create their first few characters, and having to tell some of them several times "No spell lists during Adolescent & Apprentice levels."
Is what I'm remembering just a deeply ingrained house rule we had, or was this "the rules" and those rules were changed?