[errata=
Armor Skill Penalty - Monsters]
Where: Page 30, 88 HARP
Problem: I am just wondering how the armor skill penalty works. In the example set on page 88 they are talking about Jax: "Later in his career, Jax can afford a set of plate/chain armor, with a max maneuver penalty of -80 and a min penalty of -15, which would require 13 ranks of armor skill to wear effectively (80-15+65)".
On page 30 in table 6.2 it says that 13 ranks = +56. What is correct??
Another question: does the skill armor let you add your st/ag to the bonus? or is it only used flat with a +5 bonus/rank???
How does the penalty affect the character/monster?. Because if you get -5 in minimum maneuver penalty when wearing rigid leather, how does it come that the penalty isn't present for monsters wearing armor?
Goblins are wearing rigid leather min. man. pen. -5, the skills Ambush +30, stalk & hide +30 both have Ag as stat and 4 ranks= +20 +10 stats. Does the penalty to the skill affect ob as well?
Answer: This is one of those instances where something got changed in the second printing, and the given example about it was missed, IIRC.
Change the number to be requires 18 ranks, and later on since he has 7 ranks, he will need 11 more ranks. The example is also not counting ANY stat bonuses that may apply. (11Nov2004)
Problem: How does the penalty affect the character/monster? Because if you get -5 in minimum maneuver penalty when wearing rigid leather, how does it come that the penalty isn't present for monsters wearing armor?
Goblins are wearing rigid leather min. man. pen. -5, the skills Ambush +30, stalk & hide +30 both have Ag as stat and 4 ranks= +20 +10 stats. Does the penalty to the skill affect ob as well?
Answer: The armor penalty (and the bonus for the Armor skill) apply to all maneuvers that have Agility or Quickness as a stat and to DB. A Maneuver is defined as something that requires a dice roll to resolve (thus the Armor penalty does not apply to the armor skill itself, as no roll is involved, but it does apply to combat skills and to DB).
As for the monsters, all I can say is oopsie... I spent a very intense period revamping a number of things in HARP thanks to player feedback from the first printing. One of those things was to revamp the monster section to make it more consistent, and in doing that, I forgot to add in the armor mods apparently. Sorry about that, just adjust them according to the armor mods as required. (11Nov2004)
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