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Systems & Settings => Rolemaster => RMC/RM2 => Topic started by: Jengada on August 18, 2017, 03:20:24 PM

Title: Suggestions for an attack mechanic
Post by: Jengada on August 18, 2017, 03:20:24 PM
I'm making up a creature, and trying to figure out how to best build its attack mechanic. It's basically a worm/snake that crawls into sleeping victims' mouths or noses, then kills them and takes control of the body. Right now my best idea is an RR to wake up, then have i do some sort of Con damage per round if the person, or someone else, doesn't stop it. Other ideas are like the spell Fire Nerves, doing a % of HP each round.
Thoughts, or analogous monsters?

Title: Re: Suggestions for an attack mechanic
Post by: Spectre771 on August 22, 2017, 11:51:38 AM
This sounds sufficiently creepy!!  Eesh!

How is the creature killing the host?  Poison, physical destruction of vital organs?  How will it be controlling the host afterward?  I'm imagining Mentalism to at least control the brain functions of the host.  There are plenty of mind control spells within the Mentalism Realm.  What level of intelligence will the creature have?  Primal survival instincts, mildly cunning like a chimpanzee, human-like intelligence?

If you have access or use RM2, one of the later Companions has the Maleficant which has awesome spell lists that would suit this type of worm creature very well.
Title: Re: Suggestions for an attack mechanic
Post by: Jengada on August 23, 2017, 02:50:56 PM
I was thinking the killing would be by suffocation and heart-stoppage, basically. Poison would be a good option, I just hadn't considered it. The creature needs the muscles, or at least the skeleton, intact or it won't have anything to animate. They're not intelligent, they're primally driven - they're in a near-arctic environment, and once a body is obtained, they then use it only until they find a new, warm body to take over.

I'll check the Maleficant, I've got most of the RM2 Companions.

If I wanted to be particularly gruesome, now that you have me thinking, I would have it steal the nervous system from the brain down, and just take over the body. The victim would still have its mind and some senses, but the body is off-line, basically. Hmmm.
Title: Re: Suggestions for an attack mechanic
Post by: Spectre771 on August 23, 2017, 03:30:57 PM

If I wanted to be particularly gruesome, now that you have me thinking, I would have it steal the nervous system from the brain down, and just take over the body. The victim would still have its mind and some senses, but the body is off-line, basically. Hmmm.

That's what I was envisioning.  The Maleficant spell lists would be fun and a good portion of the Mentalist lists as well.  I figured if the worm was going in through the nose, the 1st stop is the frontal lobe.  Through the ears, head to the cerebral cortex.