I think the proposal for scalable spells is well thought out and executed, considering scalable spells in RMSS/FRP is the goal of the article.
Thanks
However, I also have to agree with Mordenkainen and others that Rolemaster doesn't need scalable spells.
True, it certainly does not
need scalable spells.
It is true that scalable spells give players more options, but at the cost of greater complexity. The simple presentation of spells in complete and ordered lists works very well in Rolemaster, and is one of the things that doesn't need fixing.
Yes, if it works don't fix it is most often the right choice. I only created the implementation of scalable spells presented in the article because I have seen the request for scalable spells in RM quite often in the forums, e.g. see
- http://www.ironcrown.com/ICEforums/index.php?topic=9401
- http://www.ironcrown.com/ICEforums/index.php?topic=319
- http://www.ironcrown.com/ICEforums/index.php?topic=10036.msg128605#msg128605
- http://www.ironcrown.com/ICEforums/index.php?topic=5174.msg124725#msg124725
(there's many more)
So even if, admittedly, RM does not
need scalable spells, there might be
some demand from players. I agree that there is no point in making RM's spell system overly complex by introducing scalable spells. But if scalable spells get done right they might offer a lot of
flexibility and only increase complexity a small bit - at least I hope that this will be possible.