After reading the RMC rules on Item properties and prices, I have to ask a question of the 'brain trust' here on the boards.
For this example, I will be referring to a masterwork two-handed sword made out of black alloy.
On page 150 of Creatures and Treasures, it says a Masterwork item adds a +25 quality bonus to the item in question. (adds cost times 10,000 to price and multiplies manufacture time by 32)
In Chapter Eight of Character Law, Black Alloy is listed as adding a +20 material bonus to the item in question. (adds cost times 500 to price) This chapter also says that a normal two-handed sword costs 2 gp and has a manufacturing time of 5 days.
Now, if I read the rules correctly, the following statements should be true:
*The two-handed sword would have a total bonus of +45 and be non-magical.
*The sword would take 160 days to manufacture.
*The final cost would be (2 gp times 10,500=) 21,000 gp.
*One angry Sorceror with an Unmetal spell could rain on my parade.
Now for the questions:
1) Did I get that all correct?
2) Is it really worth it to spend that much gold on a non-magical item which can just be disintegrated?
3) How rare should master craftsmen be? (Using the "City Generator" in RoCo I, I am guessing that they are just about as rare as Archmages.)