Could we get multiple skill-list options for printing, rather than only what's developed? Stats, similiar, and professional bonuses can push some skills into surprisingly high totals.
Also, what are your thoughts about supporting RMU?
A long time ago, in a version of ERA far away, you would get to print whatever you were looking at before hitting "print". So you could apply any filter and then print those skills.
But the players complained that they always forgot to click on their favorite filter "developed" before printing, since they didn't want to see their skill bonus if it wasn't developed, and they could always check them later with in their phones with the Character Status Module while playing. And so it was that I changed it to its current behavior.
I will try to add a configuration somewhere to change it as best I can, but it might not make it to the immediate next version.
About RMU, I must have said it at least once in each thread, but here it goes again: ERA will support RMU. I even have support for some Beta 1 features, but they are a work in progress, halted until Beta 2 comes. As soon as the new books appear, I will be among the first to download and read them thoroughly. Then I will start the coding process. With ICE's permission I will eventually prepare a downloadable version with some sample files, just as we did for RMC and RMFRP.
RMC companion 1
Creatures & Treasures
Oh, RMC Companion 1... that is new. I guess you mean professions and spells lists mentioned there, or is there any rule/behavior/mechanic in that book that you would like ERA to support?
Creatures and Treasures will be included once we add the Creature Module, but as I said
here, it might take a while.