Well, I have been reading through the rules and I must say: "I'm sold". Bladestorm seems the perfect system to enact RPG-type encounters. After I got the minis for the introductory encounter painted (Cro, Mantu and Argh vs. the Sea Troll), it is fast paced and a lot of fun. The fact that the background is placed in Shadow World and that some of the special evil buddies come along with specs and all, really takes it over the top. Talking about the intro chars....I'll have a hard time not thinking of these names when giving them minis a roll call.
For now I have mounted a bunch of my prepped miniatures on 1" bases and will create some interesting encounters in the next couple of weeks. I am curious about the effects of spells in the game.
I am however not sure, if I can talk my group into using this system as a replacement for Rolemaster "Arms Law". Maybe if it comes to a very, very large fight.
One thought that keeps rolling around my head is the application of the same rule principles to Spacemaster based encounters. I am still too new to the system and will have to play (against myself or some poor vicitim) until I have fully understood it's possibilities, but I sense there is this....
....sweet, sweet smell of adaptation in the air.
Maybe I'll cross reference the rules against the old Fasa "Battletroops" rules at a later point and see if the "covert ops" style rules and sci-fi firearms can somehow be ported. I am sure it can be done...
Nice! Definitely a jewel to be uncovered.