Author Topic: Guild Adventurer Three, with new Shadow World Adventure  (Read 5086 times)

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Offline Terry K. Amthor

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Re: Guild Adventurer Three, with new Shadow World Adventure
« Reply #20 on: April 15, 2009, 06:49:18 AM »
Andrew and Nicholas are working on it. Others did solve the problem by upgrading, but ideally, the PDF should be compatible with at least Acrobat 7 (I think).

Terry
Terry K. Amthor
Shadow World Author, Rolemaster & SpaceMaster Co-Designer, ICE co-founder.
Eidolon Studio Art Director


"Any sufficiently advanced technology is indistinguishable from magic."
-- Clarke's First Law.

Offline NicholasHMCaldwell

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Re: Guild Adventurer Three, with new Shadow World Adventure
« Reply #21 on: April 15, 2009, 07:28:32 AM »
Andrew and Nicholas are working on it. Others did solve the problem by upgrading, but ideally, the PDF should be compatible with at least Acrobat 7 (I think).

Terry

I'm waiting on getting hold of Andrew to correct one other problem before putting a revised version up on the stores for redownload, but the version I now have is safe back to Acrobat 6 as far as I can tell.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme

Offline Terry K. Amthor

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Re: Guild Adventurer Three, with new Shadow World Adventure
« Reply #22 on: April 15, 2009, 07:33:12 AM »
Nicholas, I have seen that problem with the 'periods' in Acrobat before, but I don't remember exactly what it might be, unless for some reason Acrobat didn't embed the font properly (a separate issue from the dingbat problem on the Saralis map).

--Terry
Terry K. Amthor
Shadow World Author, Rolemaster & SpaceMaster Co-Designer, ICE co-founder.
Eidolon Studio Art Director


"Any sufficiently advanced technology is indistinguishable from magic."
-- Clarke's First Law.

Offline Alarian

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Re: Guild Adventurer Three, with new Shadow World Adventure
« Reply #23 on: April 15, 2009, 11:11:00 AM »
Just thought I would mention I have the latest version of Adobe Acrobat as well.  Looking forward to the patch.

Alarian
 

Offline NicholasHMCaldwell

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Re: Guild Adventurer Three, with new Shadow World Adventure
« Reply #24 on: April 16, 2009, 02:45:40 AM »
I've put a revised version of TGA#3 up on the ICE-based TGC store and on RPGNow. So if you've bought it from either of those places, please redownload. This revision should fix the fonts problem for older versions of Acrobat and the icon issue on Terry's Saralis map. Please let me know of any other problems.

Apologies for any inconvenience.

Best wishes,
Nicholas
Dr Nicholas HM Caldwell
Director, Iron Crown Enterprises Ltd
Publisher of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.drivethrurpg.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF/HARP SF Xtreme