Hi,
while a Thief, according to RM2 rules, had costs for the Ambush skill of 1/3, the costs have increased with the RMSS/RMFRP rules to 2/6. Such a doubling of the costs has partially been done, e.g. for Body Development, but in these cases the skill follows a non-standard skill bonus progression and the category does not need to be developed. But the Subterfuge-Attack category uses the standard skill bonus progression and ranks have to be developed for skill and category, so that in effect the costs for developing Ambush have been doubled in comparison to the older RM2 rules. The effect of this (the cost increase was for all professions) is that, since the RMSS rules, Ambush is very rarely developed and used in our group.
Does someone know whether this was a deliberate choice or was it perhaps a conversion error? Am I the only one who is bothered by the cost increase? Or did I get something wrong with the new Ambush rules?