Throw and Melee has always stuck in my craw, a bit. I may have asked this before, but set me straight again, please. (Long post, lots of words..)
How does this fit into the rules other than "it's written in the book".
Is this a carry-over from an older version of RM?
"If stationary, you can throw using 80% of normal OB and still melee with only a -20 OB" (RMFRP pg 215). IIUC, 80%OB is read as 80%Act as almost always, % in RM is %Act. % as the rest of the world understands it is used for MM.
They way I see it, throw is a missile attack. It's a missile attack because it's a ranged weapon and it's described under Missile Attacks rules. Missile attacks require 60%Act, -1OB/%Act under 60%; -30OB max at 30%Act. I have heard an argument that thrown is only 20%Act.. but I digress..
Now this is further complicated by "you can melee in the same round by taking a -20OB". Melee attacks require 100%Act, -1OB/%Act under 100%; -40OB max at 60%Act.
Example:
According to the rules..
I throw a dagger at -20 OB the same round I melee attack with -20OB. This double whammy is 100%Act.
But according to my understanding of %Act, you could only perform this throw and melee using different numbers.
You could throw as a 30%Act, (min) with a -30OB, then melee as a 70%Act with a -30OB. This does add up to 100%Act if you ignore shifting object from one hand to the other for 10%Act. Using this, you'd have to throw at 30%Act -30 OB, and melee with 60%Act -40 OB.
I have a HR that modifies this and make it work for me, but it doesn't explain the above rules. That's why I think it's an old rule that was just ported like many others.
My HR allows multiple missile attacks/thrown objects if %Act allows. Reloading %Act will probably prevent this, but the possibility is there.
Each missile gets a roll. Same OB applies for all missiles.
Melee, however is still a series of blows which are resolved as one attack roll.
The HR came about by small thrown weapons in the Armory.
Shuriken, Rope Dart and Dart can all be thrown 2/rnd with a -10 to the attack (pg 18, 23 and 50, respectively) and this would make sense if each missile attack is 50%Act. This also ignores shifting objects from one hand to another; I guess you could throw with the off hand for another -20OB.
Maybe shifting isn't used because they only do Tiny crits, but I don't think that's relevant.
Help a guy out. I'm probably over thinking it.