Podcast reviews are coming to Space Master

Started by Micael, December 16, 2024, 12:49:23 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign- starting with the first one (introduction and first part of a series) from T.K.Amthor: The Cygnus Conspiracy
link to podcast discussion
link to drivethru with cover and product

Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, if the Monte Cooks Dark Space supplement could be interesting for your  campaign- you could only buy it second hand:
link to detailed podcast discussion Dark Space


Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign- starting with the first one from T.K.Amthor as author (and first part of two): Attack on Akaisha Outstation

LINK TO AUDIOFILE

LINK TO COVER & DRIVETHRU REVIEW

Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign- starting with the second  one from T.K.Amthor as author (and second part of two from 1985): Imperial Crisis - House Devon in Turmoil
detailed Imperial crisis podcast discussion link
link to cover drivethru
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign- Lost telepaths starting with the second  one from T.K.Amthor as author from 1986 (and first part before starting cygnus conspiracy ):
link to Lost telepaths very detailed podcast discussion:
link to cover and drivethru:
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign- Beyond the Core: The Worlds of Frontier Zone 5 (ICE, 1987) – by Tod Foley. A 64-page campaign sourcebook describing the remote Frontier Zone Five of the Imperium, including multiple self-contained adventure scenarios set on various far-flung worlds on the imperial fringe:
link to very detailed podcast discussion
link to cover / drivethrurpg
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: League of Merchants: Lords of the Imperial Underworld (ICE, 1988) – by A. Brooke Lindsay III. A 64-page Spacemaster campaign module detailing the complex structure of a galaxy-wide criminal network of smugglers and pirates coordinated by a secret "League" of interstellar crime lords:
link to very detailed podcast discussion
link to cover & drivethru RPG
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: Tales from Deep Space: Perils on the Imperial Frontier (ICE, 1988) – by Tod Foley. An anthology module (32 pages) containing five ready-to-run short adventures with pre-generated characters and a new in-system travel encounter system, all set on the fringes of Imperial space:

link to very detailed podcast discussion
link to cover & sale in drivethru
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: **War on a Distant Moon:** The Tayan Revolution (ICE, 1988) – by Tod Foley. A 32-page adventure module set in the Darran Province, where a colonial moon's populace (the Tayans) revolts against Imperial rule; includes detailed descriptions of local worlds/cultures, star charts, and current events leading up to the conflict: link to podcast discussion
link to cover at drivethru
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: War on a Distant Moon: The Tayan Revolution (ICE, 1988) – by Tod Foley. A 32-page adventure module set in the Darran Province, where a colonial moon's populace (the Tayans) revolts against Imperial rule; includes detailed descriptions of local worlds/cultures, star charts, and current events leading up to the conflict: link to podcast discussion
link to cover at drivetrhu
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: The Durandrium Find: Salvation for House Augustus-Hayes (ICE, 1989) – by Leo LaDell. A 32-page adventure plunging the players into "the corporate world of intrigue" – the discovery of a valuable new durandrium deposit could save noble House Augustus-Hayes from ruin, if rivals and corporate saboteurs don't interfere first. (Reprinted 1990 by Berkley): link to podcast discussion
link to cover at drivetru
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: Raiders from the Frontier: House Jade-London Besieged (ICE, 1989) – by A. Brooke Lindsay III. A 64-page campaign module focusing on House Jade-London, an Imperial frontier province under siege by external "raiders" and internal unrest. "Provided are the history and structure of Jade-London, background on the Idorians, and 4 adventure scenarios" embroiling players in the house's troubles: link to very detailed podcast
link to cover & drivetrhuRPG
Have fun!
Micael

Micael

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: Legacy of the Ancients: Survivors of a Forgotten Colony Ship (ICE, 1989) – by Leo LaDell. A 32-page sci-fi adventure in which the PCs encounter the ancient colony vessel Azyr Nebula, launched "thirty thousand years before the formation of the Imperium", and must deal with the dangerous survivors and secrets aboard this lost "generation ship":  link to podcast discussion
link to cover on drive tru
Have fun!
Micael

Micael

This podcast will be the last in line for looking into Space Master, because all products are covered now. After a short break I will bring ***A Tribute to Terry K. Amthor*** to this thread. Parts of the original T.K.Amphor Spacemaster stories published on his homepage 25 years ago as podcast.

This podcast discussion should help DMs to decide, which Space Master Adventure could be interesting for their campaign: Disaster on Adanis III: Rescue on a Contested World (ICE, 1989) – by John S. Crowdis. A 32-page adventure module where the players undertake a daring rescue mission on Adanis III, a war-torn planet caught between opposing factions (the world's control is "contested" in the wider Imperial conflict): link to podcast discussion
link to drivethru cover
Have fun!
Micael