I wrote up a bit of a setting and some races for The Guild Companion back in the day.
"The Covenant Generation" deals with tensions between The United Nations and Corporations of Earth and the Covenant, a colonial offshoot largely settled by various wealthy religious groups. The other species are the Gryph, a race of feathered velocoraptors with large, colourful, and aggressive males and small brown females who get the work done. The Inheritors of Gnar, genetically altered humans who's ancestors were traded with the dying race of genetic masters The Gnar for the secret of FTL. The Dagonites an eight limbed race from a high pressure acidic world who were involved in a genocidal war with the Gnar and do not like visitors. The Sheth, a race of reducing scavengers that look like big, fuzzy, eight limbed muppets but that "mouth" is actually their closed night vision eye, their mouth is on their belly, and the fur is thick symbiotic mold. Nicholas might still have access to the files. I might have something on my hard drive but it's about half a dozen hard drives ago.