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#31
Rolemaster / Re: RMU Creature Law typos and...
Last post by azcromntic - June 18, 2025, 09:35:57 AM
In some cases I feel the distinctions made in creatures has gone overboard.  I also feel that some creatures in the book are just not needed.  Others need to be more generic.  Examples:

Creatures I feel we don't need in the book.  Perhaps those could be in the last Creature Law
Killer Bunny
Vampire Bunny
Jackalope

Example of creatures that call out distinctions but could be just "creature" small/medium/large etcetera:
Fishing Cat and Housecat
Lions and Tigers
Couldn't these be Cat tiny, small, medium, large?  Most of the Talents are the same among them so that info could be placed in the overall text and just have the differences in each size category/stat box? 

Example of creatures that need to be generalized:
Vargamor
Perhaps there are other creatures that are very specialized and could be generalized.  In this example I feel it is appropriate to have a generic Witch and remove the special distinctions that exist now.  A lot of the creatures in Creature Law could be more generic and could save space in the book by generalizing them into one stat block.

Overall, I see a good mix of creatures but they should be reviewed because we may be bringing forward creatures than no one will really use frequently, are too specialized, or have too many distinctions.
#32
Rolemaster / Re: Working on a setting
Last post by wibobm - June 17, 2025, 11:32:33 AM
Quote from: Tolen on June 16, 2025, 06:36:37 PM
Quote from: wibobm on June 16, 2025, 06:21:31 PMThe Zephyr hound, vapor and Tatzelwurm optional rule both reference "Poison Breath" talent in description.  I think it should be "Poison Spray" which would match the stat block of the hound.

Hi. I'm confused. To what do you refer?

There is no talent named "Poison Breath" so my preference would be reference the actual talent that is used to give creatures Poison Breath which is called Poison Spray.
#33
Gamers Seeking Gamers / Re: DFW area middle earth game
Last post by Hurin - June 17, 2025, 08:46:24 AM
You might want to advertise also on the ICE Discord server.
#34
Rolemaster / Re: Working on a setting
Last post by Tolen - June 17, 2025, 08:05:29 AM
gotcha, no worries.
#35
Gamers Seeking Gamers / DFW area middle earth game
Last post by Herektir - June 17, 2025, 03:17:01 AM
Have a game running in Plano tx in person currently with 3 players currently 5-6 level.  Looking for one or two more for middle earth setting using Rolemaster system up to companion 3 with some restrictions to better fit middle earth lower magic.   Group currently meets 5 to 530 pm on Friday until August then switching to Saturday.  Sessions usually last 5 to 6 hours rarely 7, so good campaign progression per session. Pm if interested and I'll send some details
#36
Rolemaster / Re: Any series of adventures I...
Last post by pastaav - June 17, 2025, 02:56:01 AM
GuildCompanion did publish a number of adventures before they took over the whole of the Ironcrown business. Plenty of these adventures are quite good and can be inserted into other campaigns quite easily.
#37
Rolemaster / Re: RMU Creature Law typos and...
Last post by rdanhenry - June 17, 2025, 01:51:50 AM
Great Wasp: This has changed a lot from C&T. It has gained eight levels. Accordingly, its venom has increased from level 3 to 8. Its AT has gone from an old system 3 to a new system 5. It has quadrupled its hits. It has significantly improved OBs. Finally, its Size has gone from Medium to Big.

Now, I did look up some numbers and scaling up an Asian giant hornet (aka "murder hornet"), I do get a weight of 800 pounds, which would make it Big. However, that assumes build does not change, while it is totally plausible that wingspan* would increase faster than the main body size. I would suggest scaling the great wasp back down to its original Medium size to get closer to the original. This should allow reducing the level as well. This will also avoid having to change the descriptive text when it calls the insect "Medium-sized" ("man-sized" in the original C&T description).

* - Increased proportional wings also fits with giving them the wing buffeting talent, despite having a more delicate wing base than dragons or the giant birds.

The description gives "the stinger used only after the initiation of the conflict." This is an entirely different meaning than the original description that it would be "used only as a last resort", and the new text does not justify saying that the mandibles "dominate combat" during the hunt, since this only makes them used for the first attack.

Griffin/Griffon/Gryphon: You left out "gryphyn", the most pretentious spelling of them all.

The descriptive text speaks of a "pride of Griffins", consisting of a dominant male, a few younger males, and "many females". Add to this some possible cubs. Yet, the number encountered has been raised from the original 1-2 to a mere 1-3. Either the description needs to be edited to avoid making them so social, or the encounter numbers need a substantial increase.

Harpy: No wingspan is listed (it is 15' in the original).

Hippogriff: The hippogriff sees its AT go from 8 to 1 between C&T and CrL. This is quite a significant drop. I would set its hide at least equivalent to AT 3.

Ki-rin: This beast has gone from Medium to Huge, becoming bigger than and more physically formidable than the lammasu. Why?

Its Cleric spell lists have been learned to 15th level? Why?

"The cloven hooves of Ki-rin tread air, clouds, and wind as though the breezes were more solid than soil and stone." Which talent grants this ability?

"drinking in the mist of these selfsame clouds seems to be their only form of nourishment" This does not describe a herbivorous diet as designated by the stat block.

Lammasu: Nature's Wrath provides this creature with two Shock Bolt spells, so it needs a listed Directed Spells OB. It would also be useful to list the skill in this list, as it is used with the Entangling Vegetation spells.

"Lammasu feast off the fruits of the soil" That means that the restricted diet should be "Herbivore" not "Carnivore".

Every creature from here to the end of the section has a "winspan" (missing the "g").

Pegasus, Common: Why are the "Animalistic" winged horses now casting spells? Did we get stats for the Royal Pegasus by mistake?

Roc: This bird has gotten an upgrade, and it deserves it. Plus, it needs it to keep pace with the dragons.

"Slaying I against Huge and Gigantic creatures" While this is a reasonable way to mimic the original use of Magic weapon crits on oversized (crit-reducing) creatures to enable Rocs as hunters of large prey, its massive size already more than negates the Size protection of most creatures, including advantaging them over Huge and Gigantic foes. The creature could have been simplified by simply dropping this now-unnecessary ability.

Siren: This creature has gone from Medium to Large.

The single power of Charm from their song has become a suite of Bard lists and making them spell-casters. This is a pretty big change. Even just giving them the Controlling Songs list would be a significant change. While giving them much greater flexibility, it has also seriously reduced their ability to lure sailors to their doom, as their C&T ability carried as far as their voices.

Sphinx: The sphinx previously had AT 11, one of the best armors in the game. They deserve better protection.

Nonviolent flaw? Have you any familiarity with the Sphinx of mythology? She was not nonviolent, and that is a weird thing to randomly stick on a carnivore that is mostly cat.

Efficient Sleeper is also an odd choice of talent for something that is mostly cat.

I think that a sphinx is going to be a bit to conspicuous in the grass, regardless of Pattern Camouflage, unless maybe that grass is bamboo forests. Are sphinxes green?

"a lions body" s/b "a lion's body".

There should be a comma after the first "riddles". In that same sentence, "view" should be "views".

"well traveled" s/b "well-traveled". There should be a comma after "travelers".

Steardan: Previous AT 3, they perhaps should be AT 2. Remember that most sizable creatures will be "armored" compared to an unprotected human being. They have proper hides, whereas we have absurdly thin skin, easily cut through to spill blood by the slightest of scratches.

"in almost all physical ways indistinguishable from the graceful Pegasi" Well, their wingspan is smaller here, while their weight is greater, so if they were side by side, you could probably tell which was which just from their figures.

"it possesses only bestial intelligence" If this is a difference from the pegasus, why do both forms of flying horse have the Animalistic flaw? Probably, the pegasus should be restored to its C&T human-level intelligence.

"that -2 size categories or smaller" s/b "that are two or more Size categories smaller"

"It is trained as a war mount and it is most effective of course, when it bears a rider who is also armed."
This adds nothing. Training for war has already been mentioned, and it is obvious (as the "of course" highlights) that a dangerous mount is more dangerous if the rider is also fighting.

Thyfur: Something I have not been doing, but probably should have been doing all along, is checking the mental stats of creatures against their IQ listings in C&T. The thyfur is listed as Average intelligence, same as the typical human. Why have they been downgraded to have the Animalistic flaw?

Thanks for clearing up that creatures that look just like Great Eagles have gleaming eyes, hooked beaks, and talons. I probably forgot what an eagle looks like while I was reading about winged horses. "They are usually not so big," unless you compare them to Lesser Great Eagles, which they match in weight and average wingspan (though they somehow do not vary as much, I guess, since only a single value is listed compared to a range for Great Eagles).

So, C&M decided to make thyfurs descended from the great eagles. That makes turning them into mere beasts all the more implausible. C&M actually increased their intelligence rating to VH (very high), the second-highest rating, in their individual stat block (they were still "AV" on the combined table, though).

"adult-hood" s/b "adulthood".
#38
Rolemaster / Re: Working on a setting
Last post by jdale - June 16, 2025, 08:05:01 PM
It was posted in the wrong thread, you can disregard it. I've copied the content to the correct place.
#39
Rolemaster / Re: RMU Creature Law typos and...
Last post by jdale - June 16, 2025, 08:04:31 PM
From a different thread:
The Zephyr hound, vapor and Tatzelwurm optional rule both reference "Poison Breath" talent in description.  I think it should be "Poison Spray" which would match the stat block of the hound.
#40
Rolemaster / Re: Working on a setting
Last post by Tolen - June 16, 2025, 06:36:37 PM
Quote from: wibobm on June 16, 2025, 06:21:31 PMThe Zephyr hound, vapor and Tatzelwurm optional rule both reference "Poison Breath" talent in description.  I think it should be "Poison Spray" which would match the stat block of the hound.

Hi. I'm confused. To what do you refer?