I think this approach has some merit, but I'm thinking that perhaps the best approach would be to use the AL tables and generate expected damage and critical severity for various allowed OBs. For example, 0, +5, +10, +25, +50, +75, +100. Bersekers against high level foes would look at the +100 row, high quickness parrying fighters or low level PCs towards the bottom of the chart.
This would be easy enough except for the data entry involved. What would be really useful is expected bleeding, stun, parry/no-parry, and injuries, but frankly I don't know if anyone has enough patience for all that.