B Hanson,
I think the way you have done it is the way it should be done or at least the way I would like to see it in my game.
I hope that at some time you might be able to post or sell what you have done so others could use your material for there game.
MDC
I hope I have the chance to publish it at some point as a alt. rules or companion!
As an example here is the summary for the Essence realm:
Essence Lists
Greater Paths (Base Lists)
Earth Law Cold Law Fire Law Light Law
Earth Forms Ice Attacks Fire Attacks Summon Light
Earth Mastery Ice Forms Fire Mastery Light Attacks
Earth Attacks Cold Mastery Fire Travel Light Manipulation
Earthly Reigns Call Cold Fire Forms Light Veils
Water Law Wind Law Dark Law Sound Law
Water Commune Wind Movement Summon Dark Sound Control
Command Water Controlling Winds Master of Dark Sound Waves
Call Water Wind Attacks
Water Forms Defensive Winds
Dimension Law Magic Mastery Shield Law
Gate Mastery Spell Disruption Elemental Shields
Phase Mastery Spell Reigns Weapon Shields
Time Mastery Spell Mastery Spell Shields
Delving Law Demonology Tranformation Law
Physical Analysis Demonic Summoning Living Enhancement
Detections Demonic Protections Living Change
Power Analysis Demonic Ways Living Augmentation
Lesser Paths (Closed Lists) Minor Paths (Open Lists)
Augmentation Elemental Shields
Automaton Essence Hand
Lesser Cold Lesser Delving
Lesser Earth Lesser Detections
Lesser Fire Lesser Magic Mastery
Lesser Light Movement Mastery
Lesser Water Perceptions
Lesser Wind Physical Enhancement
Mind Lore Spell Shields
Teleportation