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Systems & Settings => Rolemaster => Topic started by: Pr0x1mus on December 28, 2022, 09:55:15 PM

Title: RMU Culinary
Post by: Pr0x1mus on December 28, 2022, 09:55:15 PM
How could we use Culinary skill in RMU to make improved foods that perhaps make you heal faster, or add a temporary stat bonus? Any suggestions welcome.
Title: Re: RMU Culinary
Post by: jdale on December 29, 2022, 12:01:51 AM
Just set a difficulty level for a given bonus (depending on how accessible you want the benefit to be), and decide whether it will depend on specific ingredients (in which case it ends up being a lot like magical herbs). Even if it doesn't need specific items, you could still reduce the difficulty when working in a well stocked kitchen while raising it if you are cooking at a campfire with a very limited supply of ingredients.

If you want it to be more accessible than herbs, but still material-limited, you could use herbs but stretch their effect (e.g. one dose of the herb provides this lesser effect for up to six people).