Ok, I will also say my piece.
* Some of the art is fine.
* The page making/layout is the real problem. Drop shadow on the tables? All art is in a box? Those fonts? Most rules are not fitted tightly to the page size.
When I look at the FRP Core Rules, I see great art by Wayne Reynolds, Paul Jaquays, Kent Burles and Angus McBride set in the right place. Nice Header fonts. One profession per page. One race per page. Most rules tightly formulated to fit exactly on a double page, which makes later referencing easy. Ok, also tons of not so great art:)
I get that Fenlon/Charlton ICE was a real company and not a hobby project, I mean these guys run Catan now($$$).
Still the design elements and decisions made are not optimal. The best art should be the art for the races and professions, since that is what comes into contact with most people.
Many of these pieces are, how to put it, horrible, only the Dwarves and the Hvasstonn seem usable. Maybe black and white art would have been the way to go.
The layout looks like something done in Word by 9th grader before co-pilot came out. Many rules cross a page border, the Orc stats are for example on the next double page after the description. In the professions the laborer and the thief are on top of each other on one page, while the warrior monk and the scholar get a column each. The chapter on stats starts in the second column of a page. I could go on forever...
I get this is a labour of love and I don't want to be mean. I still have to point these things out, since Rolemaster really means a lot to me (just found War Law for a good price:)