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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by Thot on Today at 05:53:20 AM »
Yes. But we don't want Angus McBride, we want art that looks as if he made it.

I guess there is the fundamental difference here.

Well, if you want Angus McBride, you are out of luck, he died in 2007. But as you can see above, there is still the option to have new images in the way he made them, and completely free.

Edit: Huh, where is my linked AI-generated image? Anyway, here it is again.
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RMC/RM2 / Re: Question about Flying spell
« Last post by Elrich Maltah on May 03, 2024, 11:06:13 PM »
We always played it that the target is under their own power. Hopefully they took some ranks in Acrobatics to be able to control their maneuvers...
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RMC/RM2 / Question about Flying spell
« Last post by alloowishus on May 03, 2024, 09:09:38 PM »
The spell says that the target can fly up to xx ft/rnd. A "target" can be defined as an person or an object. The spell has a duration, if the caster casts on a willing person, is it the caster that controls the person flying or can they fly themselves?
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by Cory Magel on May 03, 2024, 08:37:05 PM »
Taking note that your moral compass is off regarding artists and art creation; let's assume you have some high regard towards your own creations since you're listing them in your signature. Would you be ok to have your work and the works of other rpg authors fed into for example ChatGPT, allowing others to use said material to create new works without you being compensated and credited(not to mention making you obsolete in the process)?
How is this different than them having the book, having read it in the past, and using it as inspiration to write an RPG book that is similar, but not exactly the same? Every single new edition of RM has used the information from the previous one and presented it slightly changed. There's a whole lot of what you just said here that's been happening for decades with RM (and lots of other stuff).

Also, I don't particularly have a 'high regard' for my work. I'm simply listing it so if people have questions about them they can ask. (I could point out a number of instances where I've said a whole lot of people could do what I've done if they just sat down and made themselves do it. Even within the last couple of days).
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Rolemaster / Re: [RMU] Creating a Lightsaber with Treasure Law
« Last post by Spectre771 on May 03, 2024, 03:33:13 PM »
You could cheat and use the Sword of Light from C&T1 :)  (or  it may have been RMC-I) 
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Gamers Seeking Gamers / Shared Calendar for Games
« Last post by nash on May 03, 2024, 12:14:50 PM »
Hello - sorry if this is kinda off topic.

In the hopes of helping more people find more ICE games,  I have setup a google calendar for ICE related games.   So if you have an RM game and you accept players from the public (ie anything that is not just you a specific set of friends/family), send them through to me and a I'll list them.   
You don't need to have a vacant seat at this very moment, just that you may.   I do +not+ intend to try and track that (there lies madness).  You can PM me here or on discord (nashidau)

This allows people to see when the game is in their own time zone.

Listings are for both online and in-person game.

Details:
System: RMU/RMC/HARP/Sherlock-Homes-Solo-dramatic readings
Language: English/French/etc
Frequency:  Weekly/Monthly/something I can shove in a calendar
Time: (and data) When Time, day of the week AND timezone
Location: In person:   City/State/Country (or local equivalent)
        VTT:  Roll20/FG/ERA/IRC  + Voice: Discord/Skype/Ham radio
Contant: Who and how to contact the organiser (GM usually)
Description:  About the game ;-)

The link is:
Google Calendar

If this seems popular I'll probably ask for a volunteer or two to help maintain it.

Happy gaming!
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by nash on May 03, 2024, 10:11:49 AM »
Yes. But we don't want Angus McBride, we want art that looks as if he made it.

I guess there is the fundamental difference here.
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by 5th Knight of Xar on May 03, 2024, 01:42:47 AM »
I have a simple rule when it comes to AI artwork in creative products:  Absolutely not.   
Use it at your table for personal stuff (AI icons for characters in a game... sure).
What do you see as the difference?

The problem I see with all those who are trying to say AI art is copyright infringement is that it's using a massive existing database of media to create new art. That is what the vast majority of living human artists do. So long as you're not trying to pass work off as an original you can create close facsimiles of existing art and sell them. Otherwise there wouldn't be categories of art, like 'Impressionist'. Only a vast collection of individual and unique pieces of art that couldn't be labelled by a category.

Now, don't get me wrong... I don't particularly want AI generated art on my walls. Hell, I'll take that a step further and say I'd rather have actual paintings and not prints of those paintings. But in a board game or RPG books? Couldn't care less. I'm not going to hang them on my wall.

Taking note that your moral compass is off regarding artists and art creation; let's assume you have some high regard towards your own creations since you're listing them in your signature. Would you be ok to have your work and the works of other rpg authors fed into for example ChatGPT, allowing others to use said material to create new works without you being compensated and credited(not to mention making you obsolete in the process)?
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by Cory Magel on May 03, 2024, 12:14:21 AM »
I have a simple rule when it comes to AI artwork in creative products:  Absolutely not.   
Use it at your table for personal stuff (AI icons for characters in a game... sure).
What do you see as the difference?

The problem I see with all those who are trying to say AI art is copyright infringement is that it's using a massive existing database of media to create new art. That is what the vast majority of living human artists do. So long as you're not trying to pass work off as an original you can create close facsimiles of existing art and sell them. Otherwise there wouldn't be categories of art, like 'Impressionist'. Only a vast collection of individual and unique pieces of art that couldn't be labelled by a category.

Now, don't get me wrong... I don't particularly want AI generated art on my walls. Hell, I'll take that a step further and say I'd rather have actual paintings and not prints of those paintings. But in a board game or RPG books? Couldn't care less. I'm not going to hang them on my wall.
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Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by jdale on May 02, 2024, 05:24:31 PM »
Then they'll have to also be the ones buying all the products too.
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