I've been meaning to put this together for a wee while. Fear criticals, either for use in greeblie horror games, or gritty combat games (such as, at the start or end of combat). I've got fear doing real hits (but they could hit a san stat of some sort if you prefer) to represent the real bodily strain of being under fear.
In addition, I've got fear triggering frenzy, and a variety where characters would be in a frenzy and trying to flee (in which case they will attack anyone or anything trying to stop them fleeing).
The penalties apply activity, and should probably be considered a separate class of damage for healing magick purposes. In a gritty game, this could lead to characters starting to develop combat stim habits. Also, it could give more for clerics or bards to do to help maintain part morale.
I'd recommend sources of fear triggering a CRR, but it could be done by a simple 'attack' roll with Will Resistance as a form of DB.
Anyway, enjoy:
Hits Penalty Condition Extra
-19 -10 1
-9 0 2
1 10 3
11 20 4
21 30 5
31 40 6 -5
41 50 7 -10
51 60 8 -15 stun 1
61 70 9 stun 1
71 80 10 -20 stun 2
81 85 11 -25 stun 2
86 90 12 stun 3
91 95 13 -30 stun 4
96 100 14 -35 stun 5
101 105 15 frenzy
106 110 16 -40 frenzy flee
111 115 17 -45 frenzy flee
116 119 18 dead
120 19 dead