"The Hellhound’s Handbook: Tips for Avoiding a Swift Kick of Justice"
Sanctuary has laws against killing. City guards, armed escorts and the princes hounds will make murder difficult to get away with. Plan meticulously—have your alibi ironclad and your escape routes mapped out. Be ready with a safe house or a disguise complete with a fresh alias, because if things go south and someone ends up dead, you'll need more than just a quick getaway.
Prince Kittykat's crusade to cleanse the city of crime is no mere rhetoric. The Hellhounds, ever vigilant, have a hair-trigger response to criminal activity and might decide to deliver their own brand of justice on the spot. Their motto seems to be "strike first, ask questions never," so don’t expect any leniency.
Attacking a city guard is a sure way to meet a grim end. The nearest guard post is never far away, and eyewitnesses will be eager to point fingers and identify you as the culprit when the authorities come calling. Simply standing by while a crime unfolds could get you tagged as the lookout. In this town, if you look like a criminal, you probably are one.
Bribery is an art form. There’s a fine line between palm-greasing and making a "donation" to a soldier’s retirement fund. The latter is not only accepted but often a requirement when being questioned by the authorities. The most common language spoken in Sanctuary is money.
The Maze is barely patrolled by the authorities. And for good reason. It has its own laws - anarchy and disorder. Mugging and murder are acceptable pastimes here. Urchin gangs will welcome visitors with open arms and offer bargain rates for a guided tour and safe passage into a waiting ambush.
Updated version of adventure setting blurb.
"The Hellhound’s Handbook: Tips for Avoiding a Swift Kick of Justice"There are laws against killing. City guards, armed bodyguards and the Princes Hounds will make murder difficult to get away with. Have a plan to cover your tracks and cover story at the ready. A place to lay low or a disguise with a new alias could be required if an encounter goes south and someone gets killed.
Prince Kittykat's crusade to cleanse the city of crime is no mere rhetoric. The Hellhounds, ever vigilant, have a hair-trigger response to criminal activity and might decide to deliver their own brand of justice on the spot. Their motto seems to be "strike first, ask questions never," so don’t expect any leniency.
Attacking a city guard or captain is a sure way to meet a grim end. The nearest guard post is never far away, and eyewitnesses will be eager to point fingers and identify you as the culprit when the authorities come calling. Simply standing by while a crime unfolds could get you tagged as an accomplice. In this town, if you look like a criminal, you're likely to be treated as one.
Bribery is a dangerous game, but there’s a fine line between that and making a "donation" to the barracks or a soldier’s retirement fund. The latter is not only accepted but often welcomed with open arms. The Maze is barely patrolled by the authorities and for good reason. Mugging and murder acceptable pastimes here.