Have your players ever been ambushed whilst travelling loaded with gear? Most likely.
If given the opportunity, most rational people would drop their packs before engaging in combat. However, we dont all have that luxury all the time.
What penalties to OB and manuevering in a pressured situation ( eg in combat, fleeing from enemies) would people suggest for those characters that wish to retain their packs?
Perhaps a skill for reducing the maneuver penalty, akin to maneuvering in armour? With bigger packs incurring more penalty than smaller ones. Better braced packs (like a frame backpack) could have less penalties than "loose cloth/leather" packs that would move about more.
All I know is, its damn hard to run in a straight line without your pack bouncing all over the place, let alone fight or scamble up a steep slope under arrow fire.
Thanks,
Usdro