someone with enough Corruption points can freely be controlled by someone evil who is more powerful, and will blindly obey, or something like that.
I don't use any of those rules at all, IMO are stupid and has no sense, if I am evil (with corruption points), why I should obey another evil one?. My character has some corruption points, but its goal is has power by itself, not obey another one...
Ohter clear example is that you obtain corruption points for fumble spells...WHAT?
, so if you fumble spells you obtain CPs but if you kill all children in a nursery with a sword not...
We apply CPs for actions itselves, not how do you make the action, if you do an evil action you gain CPs, and that's all. See CPs as an evilmeter
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Really, all those rules that appeared 1st time in MERP supplement are...you know what I think.