Better, but still not 100% sure?
The rounds until the soul leaves the body is Con Stat + 5 rounds, regardless how the body died. This means it doesn?t matter if the person died because of ?Instant Death?, ?Death in x rounds? or hit points?
Correct
After a character has reached his Con Stat in hit points a Livekeeping has to be cast before further Healing could bring the character back to health, afterwards only Lifegiving can help.
Yes, once he is at negative con stat in hits, he is technically dead, but there is that small window where Lifekeeping can put him into a kinda coma (stasis for the soul, so to speak).
Once that window is passed, he is dead and only lifegiving can revive him.
?Death in x rounds? can simply be healed by the ?Stop death in x rounds? scaling of the Healing spell as long as the x-rounds are not reached (no further healing necessary).
That scaling option only stops death in xx rounds that is caused by a critical. It does NOT heal that critical, it only heals enough to get rid of the "death in xx rounds" portion. All other damage from the critical remains.
If the x rounds are reached without healing or after an ?Instant Death? result it would be still possible to heal the character with Lifekeeping (and then with an appropriate healing) as long as the Con Stat +5 rounds are NOT reached?
If the x rounds pass without healing or with an instant death crit, using a Lifekeeping spell will give you extra time to come and heal this person, so long as Lifekeeping is cast within the proper amount of time.
So, as a summary Lifekeeping will freeze the body in a state where it could be properly healed WITHOUT any Lifegiving, but it has to be cast within the Con Stat +5 time.
Exactly... It is basically an "emergency stasis" spell. To allow you the time to properly heal the character.