Recent Posts

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71
Rolemaster / Re: In Search of Andraax. Episode 1
« Last post by pantsorama on April 22, 2024, 12:07:31 PM »
The RSS URL offered in the link is malformed.  Can you provide a URL so I can subscribe?
72
Rolemaster / Re: In Search of Andraax. Episode 1
« Last post by MarnsFist on April 22, 2024, 10:52:17 AM »
Listening now, and enjoying it greatly.  Thanks for the hard work!
73
Rolemaster / Re: In Search of Andraax. Episode 1
« Last post by Majyk on April 22, 2024, 01:40:44 AM »
Awesome! 

Much success with the game. ✊
74
Rolemaster / In Search of Andraax. Episode 1
« Last post by B Hanson on April 21, 2024, 10:05:32 PM »
First episode is out now!

https://podcasters.spotify.com/pod/show/brianrolemasterblog/episodes/The-origins-of-RMU-with-Matt-Vroomfogle-Hanson-and-Marc-Lord-Miller-Rosen-e2imq0s
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Rolemaster / Re: Goblin vs. kobold size
« Last post by Thot on April 21, 2024, 09:20:11 AM »
Well, but who is more muscular?
76
RMC/RM2 / Re: Should Profession "Magic" bonuses give extra PP if PP Dev is used?
« Last post by terefang on April 21, 2024, 05:42:54 AM »
interesting.

in RoCo2 page 103 PP dev is listed under the skills level bonus can be applied to if used.

77
Fan Created Worlds / Orcs of Kara'Kar Rolemasterized
« Last post by EltonJ on April 19, 2024, 05:33:05 PM »
I did a RMSS/RMFRP treatment of my orcs here:
https://www.worldanvil.com/w/the-orcs-of-kara-kar-eltonj/a/orc-racial-traits

A full treatment of the Orcs of Kara'Kar can be found here.  I'm migrating all my information from my wiki.  This is technically a campaign expansion.  I'm learning a lot about World Anvil as I go.
https://www.worldanvil.com/w/the-orcs-of-kara-kar-eltonj
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RMC/RM2 / Re: Should Profession "Magic" bonuses give extra PP if PP Dev is used?
« Last post by MisterK on April 19, 2024, 12:31:50 PM »
PPDev was a skill-based Power Point Multiplier to me.  Nothing less.

I never allowed the skill in my old games as I wanted the Temp Stat and item PP Multis to be found in the game world vs given away for free and costing already scarce DP to SpellUsers.

Your games will vary, of course, but that was my take of old. 🍻
Oh, I wouldn't have used the PP development. Just add the (bonus per level)*(character level) to the base PP number.

I've always thought that casters in RM2 did not have enough PPs. Using the level bonus this way is a step in the right direction.
79
ICE News and Discussion / Re: Director's Briefing - April 2024
« Last post by DavidKlecker on April 19, 2024, 12:21:19 PM »
For AutoHARP it was more about recognizing that Version 3.1 will have a major database change and I would not force that on people and rather just put the database changes in now and get it out of the way. The database changes were the complete elimination of two xml tables. This was recognized by one of my beta testers who asked the hard question of why I do things the way I do. Because of him I recognized that two of my XML tables can be merged into my items table. Unfortunately that required a lot of testing to ensure that change worked. :)

I'm just waiting on confirmation that it installs. The reason this is important is because my machine is not a good testing site for a general public field test. Beta testers do not have the applications I have installed on my machine. AutoHARP3 does install fine on my computer but I really want to know if it installs on a few more machines. ;)
80
RMC/RM2 / Re: Should Profession "Magic" bonuses give extra PP if PP Dev is used?
« Last post by Majyk on April 19, 2024, 12:07:53 PM »
PPDev was a skill-based Power Point Multiplier to me.  Nothing less.

I never allowed the skill in my old games as I wanted the Temp Stat and item PP Multis to be found in the game world vs given away for free and costing already scarce DP to SpellUsers.

Your games will vary, of course, but that was my take of old. 🍻
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