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Systems & Settings => Rolemaster => RMSS/FRP => Topic started by: Dark Schneider on February 15, 2009, 04:05:18 AM

Title: Spell Mastery as %, some help needed
Post by: Dark Schneider on February 15, 2009, 04:05:18 AM
I changed the Spell Mastery [SM] skill to be used as % of spell parameter improvement, you can read in more detail here:

http://www.ironcrown.com/ICEforums/index.php?topic=8115.20 (http://www.ironcrown.com/ICEforums/index.php?topic=8115.20)

But I have found mainly 2 problems:


In any case, I think that it could be a good change use, only for the auto-SM purpose, only rank bonus (like adrenal defense), but using a special progression, and is this progression what I need to contrast with opinions to find balance.

There are many possibilities, like using 5-5-5-5, in other words, +5 per rank, 5-4-3-2, 5-5-4-3, 5-4-4-3, really many, but IMO the last number should not be lesser than 2 in any case.

As orientation, in our system we changed the progression so the last number is not lesser than 1, so the combined is 5-3-1,5-1 and the standard is 3-2-1-1 (the category is not changed, there is a limit for all-skills category development). We think is not good for player's mood adquire ranks with +0,5 for increase the skill bonus.
Title: Re: Spell Mastery as %, some help needed
Post by: Nders on May 13, 2009, 04:06:32 PM
You could try looking at the spell manipulation (spell mastery) rules and tables presented in the back of the standard system sourcebook: Arcane companion. It has a few suggestions on how you can use spell mastery and might be worth looking at. I do not use the rules from Arcane compaion as commonly accessible skills but rather as skills that can be developed based on ancient scrolls/cultures tomes etc. This way it is neither something you can rely on having access to or something that you can start out with.