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Systems & Settings => Rolemaster => Rolemaster Software => Topic started by: Peter R on February 16, 2015, 03:33:18 AM

Title: Combat Minion and Illusionist Phantasms
Post by: Peter R on February 16, 2015, 03:33:18 AM
Hi,

I am 99% certain I am about to buy the Classic Minion but has anyone used it with an Illusionist? How are phantasms handled with the damage multipliers?

I apologise if this has been asked aready but I did search and could not find it.
Title: Re: Combat Minion and Illusionist Phantasms
Post by: Warl on February 16, 2015, 03:29:13 PM
Hmm, I am not sure if I understand your question correctly.

RM classic is based on RM2.

In RM2 Phantasms do damage using martial strikes rank 1 attack with Directed spells developed to act as OB.

If there is a damage multiplier? I would just double the concussion hits delivered manually in the Combat minion. you can type any value you like into the "results" boxes... so if it says 12 Hits delivered, you just change it to 24.

I have been using the Minion now for about a year now and I appreciate it very much. Are there things I still wish it would do? Yes. But It is still a great boon to my game.
Title: Re: Combat Minion and Illusionist Phantasms
Post by: Peter R on February 16, 2015, 04:01:28 PM
ok cool that does answer my question pretty much.