Did you guys ever think that the Evil creatures just need our understanding?
Just maybe, that Ordainer needs a hug. The Dark Priests need an understanding ear to bend. And just maybe, those messengers are acting out because their Fathers where never around.
Is it not our responsibility to take these creatures, their lives shattered by pain and confusion, under our wings and help them to find a new direction to help them along...
They could find new, successful lives in the Glorious Armies of Rhakhaan! Our Enemies are many, diverse and dangerous and they want our Lands and you Citizen, they want you dead. They sit in their dusty halls and plot, enticing our allies and foes to ensure their seat of power. Yet we are strong, our forces are able and ready. Our leaders are wise with experience and uncompromising Morals. Unlike our Enemies we are the true power of Jaiman, we have the vision, education and know how. Evil faces us on all sides and we are all that stands between the Morals of Civilized Men and demon haunted madness. That is why we are the Chosen of Orhan, we are the Righteous Sword!
Rise up Brothers and Sisters, take those that do not know and show them who and what we are. Strength, Integrity, Honour! Rhakhaan is the future, educate those that do not know, show them the Way to Civilization!
ALL HAIL RHAKHAAN!
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Evil is subjective to your view, and where you are at the moment you have to decide who is good and who is evil.
Your Characters' Gawd determines what they feel is evil, because your Priest is casting spells from that Gawd. The one I always have a problem with, is do my Evil Characters sense Good Characters as Evil? Throw that argument at a party and watch the die fly! I have had some excellent debates about PC's that do not see themselves as evil, even as they do evil deeds. It is easy for us to just put our value structure onto another, and we do it all the time.
Evil can not always be quantified. IE: the Unlife. Good people can be as cruel and do deeds as horrible as any "Evil" person. Our history is rife with sick and cruel things. We have history of Men and Women doing insainly cruel things because they feel it was for the Greater Good. Look at what Japan did to China when they invaded during WWII. They considered themselves better then the Chinese, superior in every way and they could justify the things they did. To the creatures like the Ordainers, Humans are insects, to be controlled and turned into slaves. To them, a single humans' value is negligible, but in a group we are construction crews, breeders, front line fodder and the people who nurture offspring and finally get eaten.
As has been stated many times by people before me, the Unlife wants to eat and digest all Essense, be it inside someone or a building or a child, it is not big enough to gobble us up on a single meal, so it wonders the dreadful dreams of the desperate, offering advice and direction. It empowers the willing, blinds the ignorant and hungers for every little victory and convert. It is predictable, it's methods seen before, yet it still uses them and they work. Humans are short and burn out quickly, gullible to the last, showing no trust in the past lessons. Elves have a history, a spark that lingers for eons, their past must be tainted so that the Human will not trust the Elven word in the future. Breathlessly the Unlife, and it's endless swarm of followers layer their plans, plotting for the eventuality of failure. Ever the Unlife slurps a the straw, drawing the beat of the Essence to it's ghostly lips.
I attribute the Dark Gods methodology to the ideals of The Eternals Champion's Gods of Chaos. Although Chaos will espouse Chaos, those Gods trust in a system, no matter how tenuous it may be. Each God had a name, a chosen form and appearance, a Home, and an Order. When Elric's people came to the Reality of the Young Kingdoms, they brought a new order, The Gods of Chaos's Order. It was darker, crueler, demanding and seemingly endless in it's lust for blood. Still, there were laws, roads with names, buildings, stores and rules of conduct. The average person may have not felt any real difference. Leaders were exchanged for new ones and life went on. Maybe more people where sacrificed but there where ways around that as well. The Dark Gods want power, followers, to revel in war and pain, yet in the end, they want Conquest, Temples built in their name, priests to collect and convert more to follow. They want Humans to die for them! But when that is all said and done, empires get built, highways quicken travel and people feel safe. As everyone will remember, Tanelorn was the final battle because all the Gods found it an affront to their Power. The Dark Gods do not want oblivion, they want their piece of the pie and a big one at that.
I think PC's can live with the Dark Gods, but live in a different way. No one can live with the Unlife, as even it's servants will eventually be eaten. But I believe a great many of the more powerful servants of the Unlife think like Lorgalis, that when they are done they will shrug off the Unlife and expel it, returning to their Empires.
Also, Chaos does not always mean evil, but evil things can happen in moments of Chaos.
$0.02, and I apologize if I come off far to intense. As you may have figured out I love these debates. We all share, no one is wrong and the game gets better.
I think I have pulled at everyone's eyes long enough.
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