Recent Posts

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61
Rolemaster / Re: Timing of Adrenals with 0% activity
« Last post by jdale on March 19, 2024, 12:04:53 AM »
I assume that's an RMC question, since there's no Adrenal Stun Removal in RMSS. I would make the character wait until their initiative though.
62
ICE News and Discussion / Re: RMU on Foundry
« Last post by jdale on March 18, 2024, 11:56:35 PM »
Roll20 is very close. Nash is demoing it for ICE this weekend.

63
ICE News and Discussion / Re: RMU on Foundry
« Last post by nightchilde on March 18, 2024, 07:05:50 PM »
I wish.  Or Fantasy Grounds.  Or heck I'd even take Roll20.  I've heard rumors of rumors of things but nothing concrete.
64
Rolemaster / Timing of Adrenals with 0% activity
« Last post by Dreven1 on March 18, 2024, 06:57:13 PM »
Hi all,  how do you handle adrenals with 0% activity? Can this be allowed any time during a round or only on the characters initiative?
Specifically adrenal stun removal.

Thanks!!!!
65
Rolemaster Software / Re: RMU NPC Generator Software *NEW*
« Last post by nash on March 18, 2024, 03:38:40 PM »
So as mentioned we are working on Roll20 support for the output.  I've also got a simple Mac application which can read the JSON generated.  We need to do a bit more refining to finalise; but it should be a whole system of integrated applications that can share NPCs
66
ICE News and Discussion / RMU on Foundry
« Last post by Githyanki on March 18, 2024, 02:45:58 PM »
Hello, I am new on the forums and was wondering how the project for RMU on Foundry VTT was going, or if it was still a thing?
Many thanks, I have enjoyed Rolemaster and MERP  since the early 80's and it is great to see RMU. The rule system for it is excellent.
67
Rolemaster Software / Re: RM2/RMSS Monster stats generator
« Last post by ScribblersEmporium on March 18, 2024, 02:03:01 PM »
Thumbs up!
68
Rolemaster Software / RMU NPC Generator Software *NEW*
« Last post by ScribblersEmporium on March 18, 2024, 01:56:19 PM »
Hi Everyone,
I am pleased to announce that version 1.0 of Rolemaster Unified - Non-Player Character Generator software (Windows PC) is ready for release.
 :party:

This Windows PC program will generate the character sheet for an non-player character (NPC) with just a few simple choices and the click of a button. The program was built to help the community quickly incorporate NPCs into their games in less time.

Super Fast Buttons: Sometimes you just need a generic NPC to fill a quick need. To this end, I pre-selected the options needed to produce several types of bog-standard NPCs.

This is NOT a character generator. We already have ERA. This is for NPCs.

Features:
* NPC generation is boiled down to seven choices (sex, species, profession, magic realm, culture, level and access to evil spells).
* A "random" button is provided to speed up selection of these choices.
* RMU rules are followed in leveling up.
* Higher level NPCs will have better stats due to aging-up.
* Armor is biased towards lighter (cheaper) armor. However, with more maneuvering in armor skill, the bias shifts to heavier armor.
* Torso armor triggers the potential for greaves and vambraces.
* If the NPC chooses torso armor only, then greaves and vambraces are chosen.
* Shields are biased towards smaller.
* If evil spell lists are included, they will be counted as open spells.
* All professions have biases towards the skills they need, not just the professional skills.
* Skills are chosen such that lower cost ranks are preferentially selected over high-cost ones, but high-cost skills are still possible.
* Ranged weapons are biased towards bows and crossbows.
* Height and weight are generated with a small variance, for fun.
* Potential Stats are selected to be the most advantageous for the chosen profession.
* The program provides name generation.
* For generic NPCs such as city guards and merchants, a super-fast one button click will generate what is needed.
* Output is provided in a stylish PDF.
* There is a plan to integrate the output for Roll20.

Special thanks to the volunteer Beta-testers: @Laendra and @Haeshka!
Also @Colin for encouragement and advocacy.

I'm hoping ICE will accept the software into their vault.
In the meantime, I am using my Ko-Fi Shop account to handle the downloads:
https://ko-fi.com/s/a1ae479898

No install required. No network access required to operate.
Just unzip and drop the folder wherever you like. The exe and a shortcut that you can move to your desktop are found in the folder. 

Attached are a screenshot of the workpage and two pdfs as example outputs.
69
ICE News and Discussion / Re: Locating "Lost" Authors to Bring Back "Lost" Books
« Last post by Nolen on March 18, 2024, 01:40:06 PM »
Just posting to confirm that I am the Dan Crosby from Arms Companion (author, not an artist). I *might* be able to track down Chris Dumit as well, if needed.
70
Rolemaster / Re: Treasure Law pdf table of contents problem...
« Last post by jdale on March 18, 2024, 09:44:25 AM »
All the spells jumped to the beginning again, like they like to do. The rest should be ok once you get past them. It has to be manually fixed every time. We'll fix it in the next update.
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