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ICE Partners => Fantasy Grounds Rulesets for ICE => Topic started by: Randwulf on August 03, 2020, 10:38:13 PM

Title: How-to guides for RMC on FGC using Dakadin's v2 implementation
Post by: Randwulf on August 03, 2020, 10:38:13 PM
I've posted this elsewhere but realise I haven't done so here. Sorry about that.

As per the subject, I've created a set of YouTube videos for various parts of FGC. There are a few more to come but there's enough there to help out those who need it.

https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2 (https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2)

Cheers.
Title: Re: How-to guides for RMC on FGC using Dakadin's v2 implementation
Post by: SveNitoR on September 06, 2020, 06:36:54 AM
I've posted this elsewhere but realise I haven't done so here. Sorry about that.

As per the subject, I've created a set of YouTube videos for various parts of FGC. There are a few more to come but there's enough there to help out those who need it.

https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2 (https://www.youtube.com/playlist?list=PLbFQpYrQc7cY6FXQwvd6VLFoLbL5Y7ba2)

Cheers.
Thanks for this.

I watched the fighter creation video and parts of the battle video. The UI seems a bit of a mess from a user perspective, but the time saved in battles  after learning seems like a lot, even if one plays in person.

In interested in FG, but still likely go for the newer unity version. Do you know how well your tips apply to FG unity?